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General Tabletop Discussion
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What spells should have had the ritual tag, but don't?
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<blockquote data-quote="doctorbadwolf" data-source="post: 7629191" data-attributes="member: 6704184"><p>[MENTION=58172]Yaarel[/MENTION] you are focused on a couple things that I don’t care at all about, and never will. </p><p></p><p>If it isn’t about being broken or not, why spend so much time railing against it? I don’t care about protecting the relevance of strength fighters. People who want to play guys in heavy armor but don’t like Paladins will still play strength fighters. Character optimization doesn’t matter. </p><p></p><p>If it doesn’t make one character obscure or overshadow other characters, it isn’t a problem. All options don’t need to be numerically perfectly balanced. </p><p></p><p>I also don't care about this discussion of how many parts of a feat something is worth. </p><p></p><p>Mage Armor is worth what it’s worth to a given actual character. To a character that would otherwise use plate, it’s worthless. To a high Dex character, it is +1 AC. </p><p></p><p>To a wizard, Mage Armor as a ritual is 1-2 1st level spell slots saved. </p><p></p><p>To a Sorcerer, it’s only even that if they spend a feat on it. Many days, it will the same as getting a 1/day use of the spell from Magic Initiate. </p><p></p><p>For a Warlock, it’s a freed up Invocation. </p><p></p><p>For a character that takes ritual caster rather than Magic Initiate, it’s trading two cantrips for a second use of Mage Armor. </p><p></p><p>Any discussion that doesn’t involve what it actually means for the character taking it, isn’t a useful discussion.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7629191, member: 6704184"] [MENTION=58172]Yaarel[/MENTION] you are focused on a couple things that I don’t care at all about, and never will. If it isn’t about being broken or not, why spend so much time railing against it? I don’t care about protecting the relevance of strength fighters. People who want to play guys in heavy armor but don’t like Paladins will still play strength fighters. Character optimization doesn’t matter. If it doesn’t make one character obscure or overshadow other characters, it isn’t a problem. All options don’t need to be numerically perfectly balanced. I also don't care about this discussion of how many parts of a feat something is worth. Mage Armor is worth what it’s worth to a given actual character. To a character that would otherwise use plate, it’s worthless. To a high Dex character, it is +1 AC. To a wizard, Mage Armor as a ritual is 1-2 1st level spell slots saved. To a Sorcerer, it’s only even that if they spend a feat on it. Many days, it will the same as getting a 1/day use of the spell from Magic Initiate. For a Warlock, it’s a freed up Invocation. For a character that takes ritual caster rather than Magic Initiate, it’s trading two cantrips for a second use of Mage Armor. Any discussion that doesn’t involve what it actually means for the character taking it, isn’t a useful discussion. [/QUOTE]
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What spells should have had the ritual tag, but don't?
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