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What spells should have had the ritual tag, but don't?
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<blockquote data-quote="doctorbadwolf" data-source="post: 7629734" data-attributes="member: 6704184"><p>[MENTION=58172]Yaarel[/MENTION] I was brief because I was at work. The other thing I didn’t get to is; it really isn’t about how many fights are in a day. There are a thousand things other than fights that can preclude having 10 spare minutes to recast a ritual spell. Every time mistwell talked about it being unusual to reliably be able to recast it, or to not need to recast it at all, you kept talking about the absurdity of 16 hours straight of combat, which was a total non sequitor. Neither of us contended that an unending stream of fights is why it’s unusual to only need to cast mage Armor once, or to reliably have time to ritually cast it twice. The contention is that the many and varied activities of adventuring are why one usually needs armor for more than 8 hours a day, and will regularly not have time to cast it ritually more than once per day, or at all. </p><p></p><p></p><p>That is is what I was trying to address. I had considered the exchange about balance quite decidedly concluded, since you finally clarified that balance wasn’t actually the issue you had with mage Armor as a ritual, but instead with “combat spells” of any kind being rituals, regardless of balance concerns. That is an objection I’m happy to simply passively disagree with.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7629734, member: 6704184"] [MENTION=58172]Yaarel[/MENTION] I was brief because I was at work. The other thing I didn’t get to is; it really isn’t about how many fights are in a day. There are a thousand things other than fights that can preclude having 10 spare minutes to recast a ritual spell. Every time mistwell talked about it being unusual to reliably be able to recast it, or to not need to recast it at all, you kept talking about the absurdity of 16 hours straight of combat, which was a total non sequitor. Neither of us contended that an unending stream of fights is why it’s unusual to only need to cast mage Armor once, or to reliably have time to ritually cast it twice. The contention is that the many and varied activities of adventuring are why one usually needs armor for more than 8 hours a day, and will regularly not have time to cast it ritually more than once per day, or at all. That is is what I was trying to address. I had considered the exchange about balance quite decidedly concluded, since you finally clarified that balance wasn’t actually the issue you had with mage Armor as a ritual, but instead with “combat spells” of any kind being rituals, regardless of balance concerns. That is an objection I’m happy to simply passively disagree with. [/QUOTE]
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What spells should have had the ritual tag, but don't?
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