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General Tabletop Discussion
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What spells should have had the ritual tag, but don't?
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<blockquote data-quote="Yaarel" data-source="post: 7629744" data-attributes="member: 58172"><p>@<em><strong><u><a href="https://www.enworld.org/forum/member.php?u=6704184" target="_blank">doctorbadwolf</a></u></strong></em></p><p></p><p>To clarify regarding balance.</p><p></p><p>I agree always-on Mage Armor is nonbroken.</p><p></p><p>At the same time, Mage Armor is very powerful, ultimately as powerful as Plate Armor.</p><p></p><p>Plate Armor too is nonbroken.</p><p></p><p></p><p></p><p>Warlock has always-on Mage Armor as an invocation, and no one seems overly fascinated with it. At least in the context of a Warlock, it seems balanced. I feel the Wizard can get it for free. At level 1, to anticipate Eldritch Knight, a Fighting Style should be able to swap the medium armor and heavy armor proficiency for always-on Mage Armor and a Wizard cantrip.</p><p></p><p>I feel Mage Armor can be a more normal part of the D&D experience.</p><p></p><p></p><p></p><p>My concern is, this mainstreaming of Mage Armor and its defacto improvement of Dexterity versus Strength, needs to come with a rethinking of the heavier armors generally and ensure Strength Fighters remain competitive.</p><p></p><p>In the dynamic of 5e, attacks seem more valuable than defense. Moreso than earlier editions. Not exactly sure why. I agree with you that the armor feats feel less valuable than they ‘should’ be. The value of all of the armors − including light, medium, heavy, and Mage Armor − needs to be understood and quantified more accurately.</p><p></p><p>Say, a feat is worth 8 points, and a half-feat is worth 4 points. The relative desirability seems something like the following.</p><p></p><p>• 4 ability score +1</p><p>• 2 shield</p><p>• 3 light armor</p><p>• 2 medium armor (prereq light)</p><p>• 3 heavy armor (prereq med)</p><p>• 4 Mage Armor</p><p></p><p>In short, it seems like a single feat granting proficiency with all armors would feel adequate, and all armors plus shield would be appealing.</p><p></p><p>Meanwhile, Mage Armor by itself would be worth about a half-feat. It is appealing yet balanced.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 7629744, member: 58172"] @[I][B][U][URL="https://www.enworld.org/forum/member.php?u=6704184"]doctorbadwolf[/URL][/U][/B][/I] To clarify regarding balance. I agree always-on Mage Armor is nonbroken. At the same time, Mage Armor is very powerful, ultimately as powerful as Plate Armor. Plate Armor too is nonbroken. Warlock has always-on Mage Armor as an invocation, and no one seems overly fascinated with it. At least in the context of a Warlock, it seems balanced. I feel the Wizard can get it for free. At level 1, to anticipate Eldritch Knight, a Fighting Style should be able to swap the medium armor and heavy armor proficiency for always-on Mage Armor and a Wizard cantrip. I feel Mage Armor can be a more normal part of the D&D experience. My concern is, this mainstreaming of Mage Armor and its defacto improvement of Dexterity versus Strength, needs to come with a rethinking of the heavier armors generally and ensure Strength Fighters remain competitive. In the dynamic of 5e, attacks seem more valuable than defense. Moreso than earlier editions. Not exactly sure why. I agree with you that the armor feats feel less valuable than they ‘should’ be. The value of all of the armors − including light, medium, heavy, and Mage Armor − needs to be understood and quantified more accurately. Say, a feat is worth 8 points, and a half-feat is worth 4 points. The relative desirability seems something like the following. • 4 ability score +1 • 2 shield • 3 light armor • 2 medium armor (prereq light) • 3 heavy armor (prereq med) • 4 Mage Armor In short, it seems like a single feat granting proficiency with all armors would feel adequate, and all armors plus shield would be appealing. Meanwhile, Mage Armor by itself would be worth about a half-feat. It is appealing yet balanced. [/QUOTE]
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What spells should have had the ritual tag, but don't?
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