Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What spells should have had the ritual tag, but don't?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Yaarel" data-source="post: 7630092" data-attributes="member: 58172"><p>So, you are saying that having proficiency with Light Armor is a baseline that every character has. Even the classes that have the ‘flaw’ of lacking it have something comparable in its place.</p><p></p><p>In other words, proficiency with Light Armor = 0 points. It is free. It is already assumed into the math of the gaming system.</p><p></p><p></p><p></p><p>I probably accept that argument. But all the more reason to make Mage Armor an always-on class feature for the Wizard.</p><p></p><p></p><p></p><p>I get it, that you would accomplish the always-on, via making it a ritual.</p><p></p><p>However, so far, all of the rituals are ‘safe’ noncombat choices.</p><p></p><p>I am leaning toward allowing anyone to cast any ritual via the Arcana skill. Personally, I feel that if magic exists, then it is more ‘realistic’ for people to have casual exposure to it. Notice the Eberron-esque feel.</p><p></p><p>If so, I prefer no combat options to be available, and rituals to be for social and exploratory situations.</p><p></p><p>The difficulty would be high, maybe something like 20 + spell level to cast a ritual. With proficiency and decent ability, at least the lowest level rituals would be serviceable.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 7630092, member: 58172"] So, you are saying that having proficiency with Light Armor is a baseline that every character has. Even the classes that have the ‘flaw’ of lacking it have something comparable in its place. In other words, proficiency with Light Armor = 0 points. It is free. It is already assumed into the math of the gaming system. I probably accept that argument. But all the more reason to make Mage Armor an always-on class feature for the Wizard. I get it, that you would accomplish the always-on, via making it a ritual. However, so far, all of the rituals are ‘safe’ noncombat choices. I am leaning toward allowing anyone to cast any ritual via the Arcana skill. Personally, I feel that if magic exists, then it is more ‘realistic’ for people to have casual exposure to it. Notice the Eberron-esque feel. If so, I prefer no combat options to be available, and rituals to be for social and exploratory situations. The difficulty would be high, maybe something like 20 + spell level to cast a ritual. With proficiency and decent ability, at least the lowest level rituals would be serviceable. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What spells should have had the ritual tag, but don't?
Top