Inconsequenti-AL
Breaks Games
Brekki said:Dragons with antimagic field are so extremely scary![]()
That's an incredibly nasty thought

Blacklight is fairly sick for a dragon.
Wind Wall - archers can be a real pain in the butt. This stops their fun, while you eat their friends.
Freedom of movement is great.
Dimension anchor - stop those hero's doing their hit and run stuff.
Transport magic is extremely useful. Who can't find a use for teleport.
Disintegrate - good for getting rid of all sorts of obstacles - particularly pesky walls of force.
Heal. Duh!
Forcecage. Use the bar version - it's an indestructible grill box.
Disjunction?