humble minion
Legend
Actually, one that’s genuinely missing, and that D&D just isn’t set up to do without major surgery, is low-magic fantasy, where magic is largely a plot device and is the purview or rare and mysterious people (/NPCs), places, and creatures rather than a fairly common toolkit that is learnable or usable by almost anyone.
Of course this still leaves a lot of thematic options, it can run anywhere on the grittiness spectrum from Lord of the Rings to Locke Lamora to Game of Thrones. I don’t think WotC will be pursuing it though, they’ve made it clear that their vision of D&D doesn’t involve limiting options or having setting-specific special rules that rewrite or fundamentally modify the base system.
Of course this still leaves a lot of thematic options, it can run anywhere on the grittiness spectrum from Lord of the Rings to Locke Lamora to Game of Thrones. I don’t think WotC will be pursuing it though, they’ve made it clear that their vision of D&D doesn’t involve limiting options or having setting-specific special rules that rewrite or fundamentally modify the base system.