Love them Dwarf Rangers...
Glad to see others like the Underdark rangers.
In a 3.5 homegame, I have a rgr4/rog4/dungeon delver 1
who uses dwarven war axe and shield, and took archery
path because rapid shot is handy. I often have to tumble
around, so am only getting one attack anyways, and with
BAB +7, I can get two attacks when full attacking. I'm not
the combat powerhouse of the group, though it seemed that
way for a time. (Early on, a 1d10 weapon and sneak attack,
missing only one BAB from being pure ranger, colored some
players' perceptions until the tank made 6th level or so and
his power attacks became fearsome)
In Living Greyhawk, I have a level 2 dwarf ranger who will stay
pure ranger, and is using the TWF path with Urgrosh. While I
didn't take a stat above 14 using the 28-point build, (16 con only
due to dwarf bonus) I intend to get him strength items and stick
to pure plusses on his urgrosh so I hit often.
But, I realize that even a 16 con ranger can be fragile, so his urgrosh
is usually on his back and....
He carries a Glaive and has combat reflexes. Recently I got 3 AoOs
plus my readied action when 4 medium centipedes rushed out. It was great!
I hit twice out of 4 times and killed both I hit.
3rd level feat will be quickdraw, so once monsters get past my A(egis)oO
ground defense system, my urgrosh is instantly in hand for some TWF action.
6th level is probably Hold the Line from complete warrior.
I'll be looking for amulet of health too, and maybe by 9th level, Improved
Toughness is looking nice
The polearm ranger with combat reflexes raises some eyebrows, but can
be quite effective.
Also, giants are some of the biggest damage dealers, so +4 AC from being
a dwarf is nice there.
I can foresee times when I will "merely" be support, running around with
wands of clw, but if I can team up with a power attacking PC, the monster
will probably focus every effort on that PC instead of me. As a Dwarf, I have
too many hit points to be killed
