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What Systems Have You Had Long Term Campaigns With?
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<blockquote data-quote="doctorbadwolf" data-source="post: 7559976" data-attributes="member: 6704184"><p>in vague chronological order</p><p></p><p>A frankenstein's HeroQuest based game, played off and on throughout junior high school in the late 90's</p><p></p><p>2e DnD, via AOL, back in the early 2000's</p><p></p><p>Star Wars, Revised Core Rules, after high school</p><p></p><p>Star Wars Saga Edition, several campaigns, spanning the last 10+ years</p><p></p><p>4e, same as SWSE</p><p></p><p>Alternity, two campaigns, each laster around a year</p><p></p><p>The One Ring, a "short" campaign of a few months, plus some one shots related to it</p><p></p><p>Gamma World (4e version), on and off campaign with at least 6 months worth of gaming if we had played it twice a month like our more regular games. </p><p></p><p>My game in development, called QUest For Chevar, 2 long running campaigns that are on hiatus while I revise the system based on our experiences (again), from 2010 to early 2018, with many one shots and stress tests where we just run several combats with no story, or chase scenes, or investigations, etc. </p><p></p><p>5e, continuation of two 4e games with groups that wanted to try a simpler system, plus 2 new campaigns.</p><p></p><p>OH! and a GURPS game set in the Classical Era, where I played an Irish Fiann with signature gear in the form of a more advanced maille shirt than the Irish had at that time, and a sword with "mythic" metalurgy. That was a fun and oddball game</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7559976, member: 6704184"] in vague chronological order A frankenstein's HeroQuest based game, played off and on throughout junior high school in the late 90's 2e DnD, via AOL, back in the early 2000's Star Wars, Revised Core Rules, after high school Star Wars Saga Edition, several campaigns, spanning the last 10+ years 4e, same as SWSE Alternity, two campaigns, each laster around a year The One Ring, a "short" campaign of a few months, plus some one shots related to it Gamma World (4e version), on and off campaign with at least 6 months worth of gaming if we had played it twice a month like our more regular games. My game in development, called QUest For Chevar, 2 long running campaigns that are on hiatus while I revise the system based on our experiences (again), from 2010 to early 2018, with many one shots and stress tests where we just run several combats with no story, or chase scenes, or investigations, etc. 5e, continuation of two 4e games with groups that wanted to try a simpler system, plus 2 new campaigns. OH! and a GURPS game set in the Classical Era, where I played an Irish Fiann with signature gear in the form of a more advanced maille shirt than the Irish had at that time, and a sword with "mythic" metalurgy. That was a fun and oddball game [/QUOTE]
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