• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

What technology do you use in your campaign?

1200s-1300s mostly. Sometimes I've gone higher, but I never allow gunpowder. (Nor do my players, when I'm running such, complain. They know that I know how bloody dangerous early firearms were... especially to their users! And those load times!)
 

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