Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What the warlord needs in 5e and how to make it happen.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mellored" data-source="post: 7047198" data-attributes="member: 6801209"><p>Or use maneuvers.</p><p></p><p>The reason why you can have an illusionist, conjurer, and an evoker in the same class is you can select spells a-la-cart.</p><p></p><p>The wizard base-class is literally</p><p>1: You cast spells. More often and bigger spells as you level.</p><p>2: You cast more spells.</p><p>18: You cast a selected low level spell at-will.</p><p>20: You cast some spells once per short rest.</p><p></p><p>From there you can build support, disabling, utility, illusions, blasting, or whatever combination you feel like.</p><p></p><p></p><p>Now imagine a martial class that way. With a simple base class, and a-la-cart maneuvers.</p><p></p><p>1: You do a maneuver. Bigger maneuvers as you level.</p><p>2: You learn a passive maneuver. More as you level.</p><p>18: You can do a selected low level maneuver each turn for free.</p><p>20: One per short rest, you can do 2 maneuvers at once.</p><p></p><p>Maneuvers include sneak attack, multi-attack, cunning action, second wind, defensive maneuvers, commander's strike, rally, rage, etc...</p><p>Passive maneuvers would be stuff like blind sight, slippery mind, fighting style, favored enemy, danger sense, unarmed defense, ect...</p><p></p><p>You could easily have fighter, rogue, warlord, (spell less) ranger, and barbarian, all in the same class. Possibly even monk.</p></blockquote><p></p>
[QUOTE="mellored, post: 7047198, member: 6801209"] Or use maneuvers. The reason why you can have an illusionist, conjurer, and an evoker in the same class is you can select spells a-la-cart. The wizard base-class is literally 1: You cast spells. More often and bigger spells as you level. 2: You cast more spells. 18: You cast a selected low level spell at-will. 20: You cast some spells once per short rest. From there you can build support, disabling, utility, illusions, blasting, or whatever combination you feel like. Now imagine a martial class that way. With a simple base class, and a-la-cart maneuvers. 1: You do a maneuver. Bigger maneuvers as you level. 2: You learn a passive maneuver. More as you level. 18: You can do a selected low level maneuver each turn for free. 20: One per short rest, you can do 2 maneuvers at once. Maneuvers include sneak attack, multi-attack, cunning action, second wind, defensive maneuvers, commander's strike, rally, rage, etc... Passive maneuvers would be stuff like blind sight, slippery mind, fighting style, favored enemy, danger sense, unarmed defense, ect... You could easily have fighter, rogue, warlord, (spell less) ranger, and barbarian, all in the same class. Possibly even monk. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What the warlord needs in 5e and how to make it happen.
Top