Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What the warlord needs in 5e and how to make it happen.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 7047328" data-attributes="member: 996"><p>The <em>class</em> does not <em>cause</em> controversy.</p><p></p><p>D&D was briefly but brutally afflicted with the edition war, and has been perennially afflicted with a martial|magic double-standard. The rejection of 4e by a sub-set of fans already well-served by an open-source version of the game, and the entrenched expectation that casters should be held to much looser and more forgiving standards* of balance & realism than non-supernatural alternatives, are the sources of the controversy you're alluding to.</p><p></p><p>The Warlord is a convenient focus for them, since it's a martial class that was very nearly balanced with casters, and was introduced by 4e, challenging one side, I guess you could say the 'establishment' side, of both controversies.</p><p></p><p>Divorced of both issues - for instance, if appearing in a game not technically D&D, and/or in a form that wouldn't in any way challenge the dominance of magic - it would not be caught up in much, if any, controversy.</p><p></p><p> Then you're saying it for the wrong reason, because that is the biggest problem plaguing these discussions, and the reason that they were exiled to a discussion ghetto (much to the delight of the instigators).</p><p></p><p>And, also a reason they barely get into the next issue, let alone reach a consensus regarding it...</p><p></p><p>That <em>is</em> a non-trivial design challenge faced by all classes, particularly the broader their concept and appeal might be. You see it with the Sorcerer and the Ranger in 5e, and even 5e's slot-casting paradigm isn't entirely acceptable to all long-time <em>fans</em> of the Vanican tradition. </p><p></p><p>It's also a design and playtesting and feedback issue that WotC needs to address (as it already has, valiantly, with other classes, and varying degrees of success - the Ranger possibly the poorest example). It's not something that can be expected to be conclusively dealt with in a community discussion (where consensus of any sort is rare, even on issues amenable to objective analysis) - though those can be very fruitful in terms of getting ideas out there.</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>* to put the most charitable spin on it - but there are also clear expectations of absolute caster supremacy out there.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7047328, member: 996"] The [i]class[/i] does not [i]cause[/i] controversy. D&D was briefly but brutally afflicted with the edition war, and has been perennially afflicted with a martial|magic double-standard. The rejection of 4e by a sub-set of fans already well-served by an open-source version of the game, and the entrenched expectation that casters should be held to much looser and more forgiving standards* of balance & realism than non-supernatural alternatives, are the sources of the controversy you're alluding to. The Warlord is a convenient focus for them, since it's a martial class that was very nearly balanced with casters, and was introduced by 4e, challenging one side, I guess you could say the 'establishment' side, of both controversies. Divorced of both issues - for instance, if appearing in a game not technically D&D, and/or in a form that wouldn't in any way challenge the dominance of magic - it would not be caught up in much, if any, controversy. Then you're saying it for the wrong reason, because that is the biggest problem plaguing these discussions, and the reason that they were exiled to a discussion ghetto (much to the delight of the instigators). And, also a reason they barely get into the next issue, let alone reach a consensus regarding it... That [i]is[/i] a non-trivial design challenge faced by all classes, particularly the broader their concept and appeal might be. You see it with the Sorcerer and the Ranger in 5e, and even 5e's slot-casting paradigm isn't entirely acceptable to all long-time [i]fans[/i] of the Vanican tradition. It's also a design and playtesting and feedback issue that WotC needs to address (as it already has, valiantly, with other classes, and varying degrees of success - the Ranger possibly the poorest example). It's not something that can be expected to be conclusively dealt with in a community discussion (where consensus of any sort is rare, even on issues amenable to objective analysis) - though those can be very fruitful in terms of getting ideas out there. * to put the most charitable spin on it - but there are also clear expectations of absolute caster supremacy out there. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What the warlord needs in 5e and how to make it happen.
Top