Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What the warlord needs in 5e and how to make it happen.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 7050698" data-attributes="member: 996"><p>Not 'adequately' for a concept focused on that, but 'adequately' for the 'anyone should be able to do it' side of the design conundrum, certainly. That's already covered, and could be expanded if new optional mechanics are introduce.</p><p></p><p>Not so much of a stretch with Robin Hood, since he was a classic 'leader' of a band of 'merry' men. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> (Nor Robin, who'd be more the sidekick type, for that matter, oddly enough). And, in 5e, where there's not the lead to keep the Warlord locked in the 'Leader'-Role box, 'tactical' could easily include tactics that use the terrain, or the enemy's proclivities (even strength) against them, as well as coordinating and enhancing allies in the more traditional 'support' way.</p><p></p><p>But, yeah, in the past 'Batman' has more often been used to refer to an optimized Wizard build, of all things. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p> I see. Yes, I can see how it'd get trickier to keep the mechanic viable/workable in the blanket anytime-you-provoke form, than in the active form. I was thinking it could be actively applied when you'd otherwise provoke, giving it a protection-from-OA side, as well, for instance, as a maneuver or something. For instance, you declare the maneuver when you perform a provoking action. If the enemy goes for it, you can roll your CS die, applying the result to both the enemy's OA (as a penalty) and the ally's (as a bonus). </p><p></p><p>Yeah, that way there's a meta-game incentive for the DM to take the OA, since not doing so leaves you the CS die and you can do it again later. A solid 'catch-22.'</p><p></p><p></p><p> That last is certainly a much smaller set than 'all classes,' but it seems like 5e has many potential mechanisms to make new combat abilities embodied in a new version of a prior-ed core class available to members of other classes. The class write-up could include feats akin to Martial Adept, a Background evoking a bit of the class's ability, or even archetypes of other classes using the new sub-system; if that's an expanded the maneuver sub-system, it could lift the BM on the same tide; </p><p></p><p> If it weren't, any ol' fan could design it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7050698, member: 996"] Not 'adequately' for a concept focused on that, but 'adequately' for the 'anyone should be able to do it' side of the design conundrum, certainly. That's already covered, and could be expanded if new optional mechanics are introduce. Not so much of a stretch with Robin Hood, since he was a classic 'leader' of a band of 'merry' men. ;) (Nor Robin, who'd be more the sidekick type, for that matter, oddly enough). And, in 5e, where there's not the lead to keep the Warlord locked in the 'Leader'-Role box, 'tactical' could easily include tactics that use the terrain, or the enemy's proclivities (even strength) against them, as well as coordinating and enhancing allies in the more traditional 'support' way. But, yeah, in the past 'Batman' has more often been used to refer to an optimized Wizard build, of all things. ;) I see. Yes, I can see how it'd get trickier to keep the mechanic viable/workable in the blanket anytime-you-provoke form, than in the active form. I was thinking it could be actively applied when you'd otherwise provoke, giving it a protection-from-OA side, as well, for instance, as a maneuver or something. For instance, you declare the maneuver when you perform a provoking action. If the enemy goes for it, you can roll your CS die, applying the result to both the enemy's OA (as a penalty) and the ally's (as a bonus). Yeah, that way there's a meta-game incentive for the DM to take the OA, since not doing so leaves you the CS die and you can do it again later. A solid 'catch-22.' That last is certainly a much smaller set than 'all classes,' but it seems like 5e has many potential mechanisms to make new combat abilities embodied in a new version of a prior-ed core class available to members of other classes. The class write-up could include feats akin to Martial Adept, a Background evoking a bit of the class's ability, or even archetypes of other classes using the new sub-system; if that's an expanded the maneuver sub-system, it could lift the BM on the same tide; If it weren't, any ol' fan could design it. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What the warlord needs in 5e and how to make it happen.
Top