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What the warlord needs in 5e and how to make it happen.
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<blockquote data-quote="Tony Vargas" data-source="post: 7055855" data-attributes="member: 996"><p>Don't care for it - lots of dice rolling to roll and modify other dice. I'm a gamer, I do like dice, but...</p><p></p><p></p><p> points for maneuver/stance names. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p> Perfect for maneuvers that use a reaction, which, in spite of reactions being scarce in 5e, does make sense for anything opportunistic around an 'opening.'</p><p></p><p>Reacting to ally's rolls is also a nice idea, but, reactions are so action-economy-scarce.... Protection Style + Sentinel already runs into issues, right?</p><p></p><p>Hmm... </p><p></p><p>...nah. I was thinking cascading trigger, you have an ability that's triggered by something like the above, that you pass to the ally who can use a reaction to do something cool... but, no, same problem, just inflicting it on the ally.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7055855, member: 996"] Don't care for it - lots of dice rolling to roll and modify other dice. I'm a gamer, I do like dice, but... points for maneuver/stance names. ;) Perfect for maneuvers that use a reaction, which, in spite of reactions being scarce in 5e, does make sense for anything opportunistic around an 'opening.' Reacting to ally's rolls is also a nice idea, but, reactions are so action-economy-scarce.... Protection Style + Sentinel already runs into issues, right? Hmm... ...nah. I was thinking cascading trigger, you have an ability that's triggered by something like the above, that you pass to the ally who can use a reaction to do something cool... but, no, same problem, just inflicting it on the ally. [/QUOTE]
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What the warlord needs in 5e and how to make it happen.
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