steeldragons
Steeliest of the dragons
I'd really like to answer this...but I need someone to explain for me what "Themes" are...or rather, what they are going to be?
Are they, essentially, "secondary class add-ons" as some are saying -priest, gladiator, swashbuckler...is "knight" fair game but "warlord" it's own class?
Are they occupational training things -blacksmith, soldier, tanner?
Are they social/background/interactive related things like -noble, scholar, village idiot, "pubcrawler" (which just reads to me as a.k.a. "town lush" lol.)
Are they going to be all of them?! And if so, how are they going to generate suitably adequate "skills" and/or "bonuses" to make picking "bog farmer" no less valid for play than "cavalier"?
It is an interesting new[ish] way of creating characters, and I am looking forward to seeing how it is done.
But without actually knowing what "Themes" are and will entail/include, it is difficult to come up with a list of suggestions.
--SD
Are they, essentially, "secondary class add-ons" as some are saying -priest, gladiator, swashbuckler...is "knight" fair game but "warlord" it's own class?
Are they occupational training things -blacksmith, soldier, tanner?
Are they social/background/interactive related things like -noble, scholar, village idiot, "pubcrawler" (which just reads to me as a.k.a. "town lush" lol.)
Are they going to be all of them?! And if so, how are they going to generate suitably adequate "skills" and/or "bonuses" to make picking "bog farmer" no less valid for play than "cavalier"?
It is an interesting new[ish] way of creating characters, and I am looking forward to seeing how it is done.
But without actually knowing what "Themes" are and will entail/include, it is difficult to come up with a list of suggestions.
--SD