invokethehojo
First Post
I have always had a problem with the term "adventurers". Anyone who calls themselves an adventurer seems like they belong in a peter pan story. My campaigns are not bleak wastelands, but they are gritty enough that no person who hires out their martial skill would be caught dead being called an adventurer.
Since 4e uses the PoL setting I really think that D&D finally has a good role or niche for mercenary types: a realistic impetus for people to be sell-swords (or spells). However, my PC's will be saving towns for honor or money, they will be looting dungeons for gear or renown, and they will be killing and risking thier lives for important, concrete reasons... not seeking adventure.
So what do the denizens of my made up world refer to these type of people as? Mercenaries works, as does sell-sword, but I'd like something new.
Ideas?
Since 4e uses the PoL setting I really think that D&D finally has a good role or niche for mercenary types: a realistic impetus for people to be sell-swords (or spells). However, my PC's will be saving towns for honor or money, they will be looting dungeons for gear or renown, and they will be killing and risking thier lives for important, concrete reasons... not seeking adventure.
So what do the denizens of my made up world refer to these type of people as? Mercenaries works, as does sell-sword, but I'd like something new.
Ideas?