What to do with a cat?

gpetruc said:
The idea of the immortal cat is also cool.
(or you could give him the classical 7 lives)

9 lives... The idea of it being just a cat is probably the best, but the chance that it might be some screaming powerful demon from hell isn't entirely impossible. Maybe it's a dragon that is stuck in cat-shape for whatever reason. But really, it's just a cat. But a very bad cat. Like, when the party is divding up treasure, the cat is batting all the platinum pieces onto the floor. Or say, where's my crossbow? Oh, it's over there in the corner... the cat is playing with it... here kitty, gimme the crossbow... hey, who left a bolt knocked? >THWACK< Argh! My leg... stupid cat! Or the cat yowls at the door all night, so you get up to let the cat out.. and a horde of zombies is waiting outside! It springs the trap you just spent a hour setting up. It springs the trap you were just about to blunder into. It claws up the King's throne cusion. It jumps on the back of one of the horses and startles it, causing the all the horses to stampede off. It attacks the wizard's robes constantly.

Maybe not have it overtly be immortal, it just always escapes, avoids damage, comes back, etc...

"Aww look, it likes you.. it wants to be your friend!"

"No, no... it hates me... it's just waiting for me to die so it can eat my face, I know it."
 

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mistergone said:

"No, no... it hates me... it's just waiting for me to die so it can eat my face, I know it."

I hear cats are really like that. I know when I sit still for a long time, my cat prods me like "Is he done yet?"
 

The immortal cat might be kinda creepy.


I can just picture the party venturing into a dungeon as the cat walk ahead of them several paces, all of a sudden *click*a section of wall slams into the wall at the other side of the corridor. Blood slowly leaks out of the space between the two stones.

Jump forward a little bit as the party is looking around a few rooms later and the cat just quietly walks in as though nothing had happened.


The cat of course never comes back to life when anyone is around, but no matter how many horrible deaths it comes back when nobody is looking as though nothing had happened.
 

And finally when they get high level and the campaign reaches it's natural conclusion, they find a cloning vat full of cats.
 

Oni said:
The cat of course never comes back to life when anyone is around, but no matter how many horrible deaths it comes back when nobody is looking as though nothing had happened.
Ever seen the Disney movie, Hocus Pocus? It doesn't have a lot of redeeming qualities, but it does have an immortal cat. It gets run over by a truck partway through - flat as a pancake! - and then slowly reinflates. It's worth seeing. :)
 

mistergone said:


"Aww look, it likes you.. it wants to be your friend!"

"No, no... it hates me... it's just waiting for me to die so it can eat my face, I know it."

Dave Barry: This is why there are no seeing-eye cats. If a cat though a blind person would follow them unquestioningly, it would lead them into whirling unshielded factory machinery.

Or another classic Cat-ism: begging to be rubbed, letting you rub them for a few seconds, then suddenly deciding it doesn't like being rubbed, claws you and runs off.

I also point people to 9 Chickweed Lane and Get Fuzzy for more Cat Ideas.
 

Have the cat follow your PCs around for a long while, the entire time it is completely and perfectly silent. Except for when the PCs are in danger of attack, the cat will meow.

After the PCs have gotten used to their warning-kitty, have the PCs be walking along in a dungeon or whatever and have the cat go psycho, meowing/yowling/hissing.

It's sure to freak the PCs out!

DC
 



Make the cat a living artifact. It only uses its powers on behalf of the PC that it likes best. For even greater mystery, make its powers subtle so it is not immediately identifiable as the source, e.g. Luck bonus to attacks, saves, checks and AC, spell resistance, etc.

For even more fun, give it a special purpose, e.g. destroy the Tarrasque, free its creator (imprisoned in the Abyss), find the other living artifact animals, etc.
 

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