Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What TTRPGs have the best tactical combat rules?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Laurefindel" data-source="post: 9260960" data-attributes="member: 67296"><p>The One Ring (especially 1st edition) also deserves a special mention. 2e is IMO better overall but the tactical side has been downplayed a bit. But basically…</p><p></p><p>Each round, choose one of four combat stances (translating as agressive, neutral, defensive, and ranged combat), each allowing specific combat tasks (i.e. types of action) unique to that stance.</p><p></p><p>Rearward stance (ranged combat) is only allowed if enough melee combattants make a shield wall or otherwise prevent enemies from surrounding them. Some enemies can leap over the frontline and reach ranged combatants.</p><p></p><p>Characters gain penalties when exhausted (fatigued). They get fatigued when their hp drop below a certain point, as determined by their encumbrance. The heavier the armor and weapons, the more protection you have and the more damage you deal but the quicker you get fatigued.</p><p></p><p>Armour is basically a saving throw vs injuries. As such it’s an insurance policy against something that may or may not be needed at the cost of encumbrance.</p><p></p><p>Overland travel require four different roles to cover. If you have less than four PC, which one you decide to leave empty? Even if four, is will you choose to cover a role with a character that isn’t really good at it, or double-staff a position that the character is good at?</p><p></p><p>Hope is a powerful resource that fuels special abilities and pretty much guaranties success on a dice roll but regenerates slowly. Characters are at a risk of breaking down and ‘going Boromir’ when their Hope drops below their Shadow rating, so Hope management is important too.</p><p></p><p>Most of healing and character advancement happens during downtime. You’re allowed one downtime action. Choose it wisely.</p></blockquote><p></p>
[QUOTE="Laurefindel, post: 9260960, member: 67296"] The One Ring (especially 1st edition) also deserves a special mention. 2e is IMO better overall but the tactical side has been downplayed a bit. But basically… Each round, choose one of four combat stances (translating as agressive, neutral, defensive, and ranged combat), each allowing specific combat tasks (i.e. types of action) unique to that stance. Rearward stance (ranged combat) is only allowed if enough melee combattants make a shield wall or otherwise prevent enemies from surrounding them. Some enemies can leap over the frontline and reach ranged combatants. Characters gain penalties when exhausted (fatigued). They get fatigued when their hp drop below a certain point, as determined by their encumbrance. The heavier the armor and weapons, the more protection you have and the more damage you deal but the quicker you get fatigued. Armour is basically a saving throw vs injuries. As such it’s an insurance policy against something that may or may not be needed at the cost of encumbrance. Overland travel require four different roles to cover. If you have less than four PC, which one you decide to leave empty? Even if four, is will you choose to cover a role with a character that isn’t really good at it, or double-staff a position that the character is good at? Hope is a powerful resource that fuels special abilities and pretty much guaranties success on a dice roll but regenerates slowly. Characters are at a risk of breaking down and ‘going Boromir’ when their Hope drops below their Shadow rating, so Hope management is important too. Most of healing and character advancement happens during downtime. You’re allowed one downtime action. Choose it wisely. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What TTRPGs have the best tactical combat rules?
Top