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What type of adventuring do you prefer?

What type of adventuring do you prefer?

  • An Adventure Path

    Votes: 14 14.4%
  • One or more mega adventures combined with short adventures

    Votes: 34 35.1%
  • Lots of short adventures

    Votes: 18 18.6%
  • It doesn't matter

    Votes: 31 32.0%

The "I don't want the DM to know what's going to happen no matter how short of a time-span we're talking about" option. I'm not sure which one that would be in this poll..

Uh. I'd hate that. Remains me about everything that was wrong about tv series "Lost". Youtube has interesting little song "answers" related to it.

You probably are thinking "novelist" types, who are control freaks over pc-actions.

Or idea that games should be unpredictable because of actions players might do.

I used to have this gm who wanted us to play in Forgotten Realms "past" since he disliked some "avatar wars" and releted stuff. Yet at the same time he spoke of future to be predestined as written. Terrible annoying. Made it feel like no matter what we do our actions are irrelevant since we can't alter future "status quo". Ugh.
 

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I prefer a series of short adventures, but that's basically based on our current gaming schedule. We game about once every five or six weeks, from noon until as late as 6 PM. Given those constraints, I prefer to run shorter adventures that we can finish up in a six-hour session, rather than wait six weeks and try to pick up where we left off last time. Of course, that said, I do try to tie some of the later adventures into events from earlier adventures, so that the overall feel is of a living campaign where actions have consequences. (And with such a span of time between our sessions, I generally have plenty enough time to write the next adventure to follow whatever loose plot hook just got picked up.)

Johnathan
 

I find between my own tastes and the composition of the group (old gamers, family, work travel, etc) that episodic works best - I prefer my gaming Conan style vs. Tolkien style. If we ran LotR as a campaign, most of our games would break down right about when the Fellowship split.

Any more, if I want EPIC, I look to other media for the satisfaction (video games, books, movies).
 

I voted lots of little adventures. While I'm playing (or at least planning on playing) a megadungeon campaign (the Monster Hill campaign in my status currently and sig), I consider the megadungeon to not be the adventure. The adventure in this case is each individual expedition into the dungeon.
 

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