Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What was so bad about the Core 2e rules? Why is it the red-headed stepchild of D&D?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="joethelawyer" data-source="post: 4593923" data-attributes="member: 55764"><p>By core rules, I mean the PHB, MM, and DMG. </p><p></p><p>I don't mean the crappy splat books, the ridiculous amount of campaign setting books, the lousy quality of the binding of the core hardcover books, the dumb decision to use a looseleaf MM, the removal of demons and devils and going all politically correct, T$R's business strategies or legal tactics at the time, or any of the other stuff that came out or happened in the era of 2e. I mean just the basic 2e rules. What was so bad about them?</p><p></p><p>I have to say I think I liked them the best, for a couple of main reasons:</p><p></p><p>1. Thief skills now went up as the user wanted, not by some fixed percentage chart.</p><p></p><p>2. Non-weapon proficiencies were formally introduced and gave just the right amount of flavor to a character, without giving it a burdensome mechanic at the same time.</p><p></p><p>3. I was one of the ones that actualy loved THACO. We first used THACO in 1e while playing the 3pp module Lich Lords, and adopted it for the rest of our 1e games, so when 2e came out we appreciated that all NPC's now had that mechanic built into their stats.</p><p></p><p>I always looked at 2e as a good upgrade to 1e.</p><p></p><p>Why the gripes about the core rules of 2e?</p><p></p><p>I read somewhere that Gygax said he didn't like 2e. Anyone know why not?</p></blockquote><p></p>
[QUOTE="joethelawyer, post: 4593923, member: 55764"] By core rules, I mean the PHB, MM, and DMG. I don't mean the crappy splat books, the ridiculous amount of campaign setting books, the lousy quality of the binding of the core hardcover books, the dumb decision to use a looseleaf MM, the removal of demons and devils and going all politically correct, T$R's business strategies or legal tactics at the time, or any of the other stuff that came out or happened in the era of 2e. I mean just the basic 2e rules. What was so bad about them? I have to say I think I liked them the best, for a couple of main reasons: 1. Thief skills now went up as the user wanted, not by some fixed percentage chart. 2. Non-weapon proficiencies were formally introduced and gave just the right amount of flavor to a character, without giving it a burdensome mechanic at the same time. 3. I was one of the ones that actualy loved THACO. We first used THACO in 1e while playing the 3pp module Lich Lords, and adopted it for the rest of our 1e games, so when 2e came out we appreciated that all NPC's now had that mechanic built into their stats. I always looked at 2e as a good upgrade to 1e. Why the gripes about the core rules of 2e? I read somewhere that Gygax said he didn't like 2e. Anyone know why not? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What was so bad about the Core 2e rules? Why is it the red-headed stepchild of D&D?
Top