By core rules, I mean the PHB, MM, and DMG.
I don't mean the crappy splat books, the ridiculous amount of campaign setting books, the lousy quality of the binding of the core hardcover books, the dumb decision to use a looseleaf MM, the removal of demons and devils and going all politically correct, T$R's business strategies or legal tactics at the time, or any of the other stuff that came out or happened in the era of 2e. I mean just the basic 2e rules. What was so bad about them?
I have to say I think I liked them the best, for a couple of main reasons:
1. Thief skills now went up as the user wanted, not by some fixed percentage chart.
2. Non-weapon proficiencies were formally introduced and gave just the right amount of flavor to a character, without giving it a burdensome mechanic at the same time.
3. I was one of the ones that actualy loved THACO. We first used THACO in 1e while playing the 3pp module Lich Lords, and adopted it for the rest of our 1e games, so when 2e came out we appreciated that all NPC's now had that mechanic built into their stats.
I always looked at 2e as a good upgrade to 1e.
Why the gripes about the core rules of 2e?
I read somewhere that Gygax said he didn't like 2e. Anyone know why not?
I don't mean the crappy splat books, the ridiculous amount of campaign setting books, the lousy quality of the binding of the core hardcover books, the dumb decision to use a looseleaf MM, the removal of demons and devils and going all politically correct, T$R's business strategies or legal tactics at the time, or any of the other stuff that came out or happened in the era of 2e. I mean just the basic 2e rules. What was so bad about them?
I have to say I think I liked them the best, for a couple of main reasons:
1. Thief skills now went up as the user wanted, not by some fixed percentage chart.
2. Non-weapon proficiencies were formally introduced and gave just the right amount of flavor to a character, without giving it a burdensome mechanic at the same time.
3. I was one of the ones that actualy loved THACO. We first used THACO in 1e while playing the 3pp module Lich Lords, and adopted it for the rest of our 1e games, so when 2e came out we appreciated that all NPC's now had that mechanic built into their stats.
I always looked at 2e as a good upgrade to 1e.
Why the gripes about the core rules of 2e?
I read somewhere that Gygax said he didn't like 2e. Anyone know why not?