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What was so bad about the Core 2e rules? Why is it the red-headed stepchild of D&D?
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<blockquote data-quote="NewJeffCT" data-source="post: 4594554" data-attributes="member: 10784"><p>I think 2E was an improvement over 1E in terms of organization and rules. However, it also lost some of the Gygaxian flavor, and it was sanitized by renaming demons and devils as baatzu and tannari (or however you spell them). And, the artwork was also sanitized a bit, so the 2E succubus was not quite as memorable as the 1E one. In the long run, it was probably a good idea to clean up the artwork and make the game more welcoming to women, but I am sure I was not happy at the time.</p><p></p><p>The main problem with 2E is that classes were not balanced – why play a single-classed fighter, when you could be a fighter/mage? With the XP chart, you could be a level 7 fighter, or a level 6 fighter/level 6 mage.</p><p></p><p>Overall, it was a good system, though, and very easy to use. The transition from 1E to 2E was far easier than moving from 2E to 3E or moving from 3.5E to 4E.</p><p></p><p>2E also lost its way when WotC put out a zillion supplements with various skills & powers, kits, and alternative rules.</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 4594554, member: 10784"] I think 2E was an improvement over 1E in terms of organization and rules. However, it also lost some of the Gygaxian flavor, and it was sanitized by renaming demons and devils as baatzu and tannari (or however you spell them). And, the artwork was also sanitized a bit, so the 2E succubus was not quite as memorable as the 1E one. In the long run, it was probably a good idea to clean up the artwork and make the game more welcoming to women, but I am sure I was not happy at the time. The main problem with 2E is that classes were not balanced – why play a single-classed fighter, when you could be a fighter/mage? With the XP chart, you could be a level 7 fighter, or a level 6 fighter/level 6 mage. Overall, it was a good system, though, and very easy to use. The transition from 1E to 2E was far easier than moving from 2E to 3E or moving from 3.5E to 4E. 2E also lost its way when WotC put out a zillion supplements with various skills & powers, kits, and alternative rules. [/QUOTE]
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What was so bad about the Core 2e rules? Why is it the red-headed stepchild of D&D?
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