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What was so bad about the Core 2e rules? Why is it the red-headed stepchild of D&D?
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<blockquote data-quote="Orius" data-source="post: 4595500" data-attributes="member: 8863"><p>That's true. Most of the splats had a tendancy to be largely ignored in the system. Most of the time when the splats were mentioned, it seemed to be references to the Theif's Handbook NWPs. The only optional book that seemed to get much use in products was the Tome of Magic, and I suspect most players had that. </p><p></p><p></p><p></p><p>I'll agree there. The PHB is pretty good. The MC binder from all I've read was a good idea that was implemented badly; I had only the MM though, so I don't personally know. The DMG was largely useless; while it had treasure and magic item tables, there was little in the way of rules, and mostly Zeb Cook explaining why the rules were a certain way. I found the 3e DMG to be much better.</p><p></p><p></p><p></p><p>I think early 2e did a bit of this or at least tried it; the Fighter's Handbook kit took some of this approach, and the Wizard's and Priest's Handbooks definitely did this (heck, they weren't even called the Mage's and Cleric's Handbooks, after all). Thief's Handbook didn't do Rogue though. </p><p></p><p></p><p></p><p>Never played 1e, but my feel has always been that 2e cleaned up a lot of clutter and organized the original rules, but just wasn't revolutionary enough in the right way to really convince people to switch. It didn't really change or fix some really fundamental rules that were a legacy of the earliest days of the game, but worked poorly together (i.e., exceptional strength, no unified resolution with attacks, saves, NWPs, etc working differently unlike 3e's d20 system). I think some early rejection of 1e may have been a reaction against Gary's departure, and some of what happened with 1e in the last few years before the new edition. </p><p></p><p></p><p></p><p>Well, the books orginally were only printed with 2 colors, blue and black, with the occasional color plate. Otherwise, the layout was ok. But the revised books look a lot better, I have the revised DMG and it looks more consistant with the PO books than the PHB and ToM does. The revised 2e books are the best looking books I have in my library; the older 2e hardbacks were pretty bland, and I don't like 3e's look as much.</p></blockquote><p></p>
[QUOTE="Orius, post: 4595500, member: 8863"] That's true. Most of the splats had a tendancy to be largely ignored in the system. Most of the time when the splats were mentioned, it seemed to be references to the Theif's Handbook NWPs. The only optional book that seemed to get much use in products was the Tome of Magic, and I suspect most players had that. I'll agree there. The PHB is pretty good. The MC binder from all I've read was a good idea that was implemented badly; I had only the MM though, so I don't personally know. The DMG was largely useless; while it had treasure and magic item tables, there was little in the way of rules, and mostly Zeb Cook explaining why the rules were a certain way. I found the 3e DMG to be much better. I think early 2e did a bit of this or at least tried it; the Fighter's Handbook kit took some of this approach, and the Wizard's and Priest's Handbooks definitely did this (heck, they weren't even called the Mage's and Cleric's Handbooks, after all). Thief's Handbook didn't do Rogue though. Never played 1e, but my feel has always been that 2e cleaned up a lot of clutter and organized the original rules, but just wasn't revolutionary enough in the right way to really convince people to switch. It didn't really change or fix some really fundamental rules that were a legacy of the earliest days of the game, but worked poorly together (i.e., exceptional strength, no unified resolution with attacks, saves, NWPs, etc working differently unlike 3e's d20 system). I think some early rejection of 1e may have been a reaction against Gary's departure, and some of what happened with 1e in the last few years before the new edition. Well, the books orginally were only printed with 2 colors, blue and black, with the occasional color plate. Otherwise, the layout was ok. But the revised books look a lot better, I have the revised DMG and it looks more consistant with the PO books than the PHB and ToM does. The revised 2e books are the best looking books I have in my library; the older 2e hardbacks were pretty bland, and I don't like 3e's look as much. [/QUOTE]
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What was so bad about the Core 2e rules? Why is it the red-headed stepchild of D&D?
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