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What was so bad about the Core 2e rules? Why is it the red-headed stepchild of D&D?
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<blockquote data-quote="RFisher" data-source="post: 4611512" data-attributes="member: 3608"><p>Ah. Got it.</p><p></p><p>e.g. I assume it is true that technology was one of the factors in the 3e hardbacks coming out at month intervals while the original AD&D books came out in year intervals.</p><p></p><p>I’d have to give some thought to whether this would really have a meaningful effect on development time overall.</p><p></p><p>One thing to consider is that while technology has greased the wheels of communication, it also tends towards information overload. (There are good & bad aspects to circumventing the gatekeepers.)</p></blockquote><p></p>
[QUOTE="RFisher, post: 4611512, member: 3608"] Ah. Got it. e.g. I assume it is true that technology was one of the factors in the 3e hardbacks coming out at month intervals while the original AD&D books came out in year intervals. I’d have to give some thought to whether this would really have a meaningful effect on development time overall. One thing to consider is that while technology has greased the wheels of communication, it also tends towards information overload. (There are good & bad aspects to circumventing the gatekeepers.) [/QUOTE]
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What was so bad about the Core 2e rules? Why is it the red-headed stepchild of D&D?
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