So are you and
@Hussar saying that there are certain topics, like slavery, that simply shouldn't be published about in RPGs anymore? Is that it, because I've seen a lot of angling around that question.
No, I think if you're going to use slavery, that you should address it directly and not use it as set dressing or continue to use because canon dictates you do. I think such things should be examined and you should look whether or not you're just using it for some bit of flavor. For example, there are
Delta Green scenarios that use things like child abuse and animal abuse, but also those scenarios go deep in addressing them and make them the focus of such things.
As it stands, I think D&D really doesn't do this sort of thing well and using such things really won't be done well in D&D, especially with the audience it is trying to reach. I think it misses the point of the game and what it is, to be honest.
I was pointing out the hyperbole of another commenter. No one made the argument that they should leave the hobby.
Yes, but the point is that we're prioritizing the comfort of older players rather than newer ones... or really, not even the "comfort" of older players as much as their demands to keep settings "accurate".
Are you saying that creators should no longer publish work featuring a topic that might some people, any people, feel unwelcome? That any such topic simply should be off-limits?
I don't believe I did say that!
I just don't think it's in Wizards's best interests to do so because I don't think they have the chops to do so and their audience is so broad that it's just not a good idea in the same way that I don't want them exploring sexual assault as a setting aspect. Instead, I think that they should smartly consider removing superfluous usages of things like slavery and remove them because if the only reason to keep them around is for "setting accuracy", we've basically conceded how useless they are in actual gameplay.