I'm now curious about what things were big IRL that feel like they don't get highlighted in games: huge numbers of differing regional languages and dialects, seemingly random disease outbreaks with no cure that wiped out huge percents of the populations large and small (plague, smallpox, typhoid), significantly fewer rights for non-land owners, significantly fewer rights for non-citizens, significantly fewer rights for women, long recovery times and massive death rates from injuries, forced religious devotion at some level, etc...
Is it because modern gaming culture as a whole has decided they weren't fun? Is it that those aren't viewed by many as the exciting narrative parts of history classes? Is it that magic exists in the games and not IRL?