Summer-Knight925
First Post
Now I need to start this off by saying the event of which I am explaining is both my fault and an element of the Pathfinder Corebook's fault, which is odd to blame a book, but just hang on there for a moment.
So the party is 7th level, in the group is an Arcane Trickster (Rogue/Wizard) who is currently sporting an Armor Class of 30+.
How?
Ring of Protection +2
Amulet of Natural Armor +2
Dodge
High Dex
And oh yes, a suit of Celestial Armor.
For those of you not familiar, Celestial Armor is a suit of +3 Chainmail that allows the wearer to fly 1/day, as well as us a max dex of +8.
Which means it is awesome armor, as it is, and as it should be.
My complaint is not in the armor itself, but the rules for the creation.
Sure it costs 11,000+ Gold Piece to make alone, but with only a Caster Level of 5 required, something just doesn't add up.
In order to make a suit of +3 armor, you need to be at least 9th level (if my memory serves correctly).
UNLESS you can cast fly and are of good alignment, in which case you can just make a suit of Celestial Armor at 5th.
it just doesn't add up.
What other magic items do this? I am sure there are many.
Furthermore, is there any way to rationalize why it is Caster Level 5th, and to do so within the magic item creation rules.
My GM house ruling is to up the Caster Level to 9th, and require a special item, and "Angel Feather" (really any feather from a good outsider will do). I do this with many special weapons and armor, such as a Holy Avenger needing to be given to the wielder in a ceremony where a good outsider (powerful and suiting for the character wielding it) blesses it and delivers it to the character. It seems insane, sure, and going the extra mile can and is annoying, but I do it for reasons other than to annoy my players.
So in conclusion, what were they thinking making Celestial Armor only need a CL 5?!?!?!?!?!
So the party is 7th level, in the group is an Arcane Trickster (Rogue/Wizard) who is currently sporting an Armor Class of 30+.
How?
Ring of Protection +2
Amulet of Natural Armor +2
Dodge
High Dex
And oh yes, a suit of Celestial Armor.
For those of you not familiar, Celestial Armor is a suit of +3 Chainmail that allows the wearer to fly 1/day, as well as us a max dex of +8.
Which means it is awesome armor, as it is, and as it should be.
My complaint is not in the armor itself, but the rules for the creation.
Sure it costs 11,000+ Gold Piece to make alone, but with only a Caster Level of 5 required, something just doesn't add up.
In order to make a suit of +3 armor, you need to be at least 9th level (if my memory serves correctly).
UNLESS you can cast fly and are of good alignment, in which case you can just make a suit of Celestial Armor at 5th.
it just doesn't add up.
What other magic items do this? I am sure there are many.
Furthermore, is there any way to rationalize why it is Caster Level 5th, and to do so within the magic item creation rules.
My GM house ruling is to up the Caster Level to 9th, and require a special item, and "Angel Feather" (really any feather from a good outsider will do). I do this with many special weapons and armor, such as a Holy Avenger needing to be given to the wielder in a ceremony where a good outsider (powerful and suiting for the character wielding it) blesses it and delivers it to the character. It seems insane, sure, and going the extra mile can and is annoying, but I do it for reasons other than to annoy my players.
So in conclusion, what were they thinking making Celestial Armor only need a CL 5?!?!?!?!?!