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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What will we miss from 3.5E?
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<blockquote data-quote="Visceris" data-source="post: 3736005" data-attributes="member: 3134"><p>Sure.</p><p></p><p>Name one other PnP RPG that uses the Vancian System. I can only think of one and that is Dungeons and Dragons. Nearly every other fantasy role playing game out there has what boils down to as Spell Points, may it be called Mana, Essence, or whatever. I like the way that DnD does spells because it doesn't go into that whole Spell Point nonsense that you see in other such as RIFTS or Rolemaster.</p><p></p><p>It is what makes DnD unique. That is one of the reasons why I like it.</p><p></p><p>Now I am not saying there can't be improvements on the baseline 3.5e vancian system. In fact I love how Monte Cook's variation of it with Arcana Evolved and if that became the primary way of doing it I would be very happy, but ditching it will just make DnD yet another bland generic fantasy RPG.</p><p></p><p>I don't want anything to do with that.</p></blockquote><p></p>
[QUOTE="Visceris, post: 3736005, member: 3134"] Sure. Name one other PnP RPG that uses the Vancian System. I can only think of one and that is Dungeons and Dragons. Nearly every other fantasy role playing game out there has what boils down to as Spell Points, may it be called Mana, Essence, or whatever. I like the way that DnD does spells because it doesn't go into that whole Spell Point nonsense that you see in other such as RIFTS or Rolemaster. It is what makes DnD unique. That is one of the reasons why I like it. Now I am not saying there can't be improvements on the baseline 3.5e vancian system. In fact I love how Monte Cook's variation of it with Arcana Evolved and if that became the primary way of doing it I would be very happy, but ditching it will just make DnD yet another bland generic fantasy RPG. I don't want anything to do with that. [/QUOTE]
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What will we miss from 3.5E?
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