D&D (2024) what would a 1D&D warrior archtype look like to play like the casters?

It would probably look like Earthdawn, I would guess, if one wanted to retain the idea of martial classes not being overtly magical (but still special and essentially magical, just not overtly).
 

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Tales and Chronicles

Jewel of the North, formerly know as vincegetorix
Ideally take the old UA mystic's Disciplines that have a more ''martial vibe'', change the psi points to Stamina or Resolve or whatever, change Psionic Focus to Warrior Stance and your mostly done. Make a more martial chassis than the base mystic and reduce the number of Discipline known, also.

For at-wills, use a mix of ''blade'' cantrips and other melee-range cantrips with some refluffed mechanics.
 



ToB came out at the end of 3.5 where it did a good job of boosting the melees to get closer to the casters.
the last 3 or 4 campaigns we played in 3.5 we used that book a lot... but it wasn't enough to keep us useing 3.5

We were about to walk away from D&D when 4e was announced for systems that allowed for more even balanced characters. The problem is we had gotten there again with 5e, and we are holding out hope that 1D&D will fix it.

That is why I put this thought experiment out there,
 

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