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What would a good D&D movie be like?
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<blockquote data-quote="Charles Rampant" data-source="post: 6679311" data-attributes="member: 32659"><p>Anything can fail, for any reason. Usually the factors that lead to a cinematic failure are complicated, and come from several different sources at once (director and producers; acting; script; I'd say that 'tone' is a very minor one compared to these). Note that these factors - which affect its <em>critical success</em> - are different from those determining whether it makes money. That has, from what I know, a lot more to do with different factors, which have only a tenuous connection to the first set (word-of-mouth, obviously, but also critic reception, advertising campaigns, fanbase, how different audiences relate to it, star power). </p><p></p><p>A film can be successful when based on established novels (most superhero films directly lift parts of their plot from the comics, though usually mixing them together; this is what I suspect we'll see) or when not (Lego movie, uh, most other movies really). I think that this is simply something that affects the script and fanbase factors mentioned above, and probably not in simple ways. </p><p></p><p>As far as tone: well, even sticking to the Marvel films we can see that a wide range of tones can work (Captain America 2 is a much more serious film than Guardians or Iron Man 1). Film makers have tended towards the serious for nerd-genre films for a while - Star Trek Into Darkness, Batman Begins - but that probably reflects the fashion among Hollywood writers and directors as much as anything, especially in light of the fact that Disney usually makes money on films that are partly comedic. I mean, Zach Synder would make a dark D&D film just because, from what I can tell, he likes making dark films. </p><p></p><p>Personally, I think that a cross between Iron Man 1 (establishes a universe by focusing on one guy, funny, works as a standalone) and the Fellowship of the Ring (ensemble cast, serious, sort of works alone but clearly stands as part one) is what would work best. But, uh, then I've just described all films ever so...</p></blockquote><p></p>
[QUOTE="Charles Rampant, post: 6679311, member: 32659"] Anything can fail, for any reason. Usually the factors that lead to a cinematic failure are complicated, and come from several different sources at once (director and producers; acting; script; I'd say that 'tone' is a very minor one compared to these). Note that these factors - which affect its [i]critical success[/i] - are different from those determining whether it makes money. That has, from what I know, a lot more to do with different factors, which have only a tenuous connection to the first set (word-of-mouth, obviously, but also critic reception, advertising campaigns, fanbase, how different audiences relate to it, star power). A film can be successful when based on established novels (most superhero films directly lift parts of their plot from the comics, though usually mixing them together; this is what I suspect we'll see) or when not (Lego movie, uh, most other movies really). I think that this is simply something that affects the script and fanbase factors mentioned above, and probably not in simple ways. As far as tone: well, even sticking to the Marvel films we can see that a wide range of tones can work (Captain America 2 is a much more serious film than Guardians or Iron Man 1). Film makers have tended towards the serious for nerd-genre films for a while - Star Trek Into Darkness, Batman Begins - but that probably reflects the fashion among Hollywood writers and directors as much as anything, especially in light of the fact that Disney usually makes money on films that are partly comedic. I mean, Zach Synder would make a dark D&D film just because, from what I can tell, he likes making dark films. Personally, I think that a cross between Iron Man 1 (establishes a universe by focusing on one guy, funny, works as a standalone) and the Fellowship of the Ring (ensemble cast, serious, sort of works alone but clearly stands as part one) is what would work best. But, uh, then I've just described all films ever so... [/QUOTE]
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