Sword of Spirit
Legend
If you were in charge of making the next D&D and movie and wanted it to be good, how would you do it?
Specifically, how would it represent Dungeons & Dragons in plot, characters, conventions, etc? How it would it be both a good movie, and a good D&D movie? How can it appeal both to those familiar with gaming and to mainstream audiences?
You can get all the money and talent you need, so don't worry so much about the logistics. What does the movie end up looking like?
Specifically, how would it represent Dungeons & Dragons in plot, characters, conventions, etc? How it would it be both a good movie, and a good D&D movie? How can it appeal both to those familiar with gaming and to mainstream audiences?
You can get all the money and talent you need, so don't worry so much about the logistics. What does the movie end up looking like?