Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What would a good D&D movie be like?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Charles Rampant" data-source="post: 6679986" data-attributes="member: 32659"><p>D&D does have its own, rather distinctive, set of assumptions that add up to something that you could make a unique visual and dramatic vibe in the film. I mean, Raise Dead, Teleport, adventuring parties, millions of monsters everywhere, that sort of thing; none of these appear all that commonly in Fantasy fiction and films, and all the magical races and classes help to make it hard (as noted by [MENTION=22779]Hussar[/MENTION]) to use it for anything other than a D&D world. Think of it as the difference between Star Wars and Star Trek; they are both wildly derivative at their core, and yet subtle changes in visual look, technological assumptions, and dramatic focus lead to really different viewing experiences at the end. Just so with D&D versus Harry Potter or Lord of the Rings. The Monster Manual, as noted when it came out, has a lot of assumptions baked in that, when taken together, suggest a base-line 'D&D world' ecology and history. </p><p></p><p>I think that there is plenty of room to move within an aesthetic and dramatic mold established by D&D that lets you be both 'good' and set out a unique franchise-able brand 'image' as it were. If anything, it will be in danger of looking a lot like a video-game world, thanks to the open and consistent apeing of D&D assumptions by video games for the last few decades. The biggest concern, for me, is that they had this 'Chainmail' script already written before they had an agreement in hand. This suggests that WotC/Hasbro are basically advising on changes to an extant script, rather than advising the groundwork for a fresh creation. So there is a danger that we get something that is really a generic teen drama script, with a few D&D buzzwords sprinkled on top. The name of the script, however, gives hope that the writer has taken D&D's history and distinctive elements in mind when creating his script. Let's hope that he spent some time on research before writing!</p><p></p><p>Also, I'd love a Baldur's Gate film, but I'm not sure whether WotC would have the legal rights to openly ape the storyline of it in other media?</p></blockquote><p></p>
[QUOTE="Charles Rampant, post: 6679986, member: 32659"] D&D does have its own, rather distinctive, set of assumptions that add up to something that you could make a unique visual and dramatic vibe in the film. I mean, Raise Dead, Teleport, adventuring parties, millions of monsters everywhere, that sort of thing; none of these appear all that commonly in Fantasy fiction and films, and all the magical races and classes help to make it hard (as noted by [MENTION=22779]Hussar[/MENTION]) to use it for anything other than a D&D world. Think of it as the difference between Star Wars and Star Trek; they are both wildly derivative at their core, and yet subtle changes in visual look, technological assumptions, and dramatic focus lead to really different viewing experiences at the end. Just so with D&D versus Harry Potter or Lord of the Rings. The Monster Manual, as noted when it came out, has a lot of assumptions baked in that, when taken together, suggest a base-line 'D&D world' ecology and history. I think that there is plenty of room to move within an aesthetic and dramatic mold established by D&D that lets you be both 'good' and set out a unique franchise-able brand 'image' as it were. If anything, it will be in danger of looking a lot like a video-game world, thanks to the open and consistent apeing of D&D assumptions by video games for the last few decades. The biggest concern, for me, is that they had this 'Chainmail' script already written before they had an agreement in hand. This suggests that WotC/Hasbro are basically advising on changes to an extant script, rather than advising the groundwork for a fresh creation. So there is a danger that we get something that is really a generic teen drama script, with a few D&D buzzwords sprinkled on top. The name of the script, however, gives hope that the writer has taken D&D's history and distinctive elements in mind when creating his script. Let's hope that he spent some time on research before writing! Also, I'd love a Baldur's Gate film, but I'm not sure whether WotC would have the legal rights to openly ape the storyline of it in other media? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What would a good D&D movie be like?
Top