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What would a good D&D movie be like?
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<blockquote data-quote="Jester David" data-source="post: 6680669" data-attributes="member: 37579"><p>Or <em>Farscape</em>, <em>Chronicles of Narnia</em>, <em>Guardians of the Galaxy</em>, or <em>Wizard of Oz</em>. Any idea sounds bad if you only name the bad examples. </p><p>But there's not many examples of regular people in a fantasy world beyond <em>Chronicles of Narnia</em>. </p><p></p><p></p><p>It doesn't have to be a nonsensical reason. A portal between our worlds opening because the Big Bad was doing something planar works and fits the lore. That's not any more ridiculous than anything else magical. </p><p></p><p>Can it be done? Yes. Is it harder? Very much so. And making the characters believable is not the hard bit. It can be trickier, but it's certainly not impossible. </p><p></p><p>The hard bit is the world: you need to explain the setting. You need to explain the races and nations and gods and magic and history. You need to explain everything. That helps if you have an outsider character as you can explain to them with the audience. There's a reason most fantasy stories tend to start with a farmboy hero. Structurally, there's not much difference between college kids pulled into a world of magic and Hobbits pulled from rural Hobbiton (read: pastoral England) and thrust into the larger world. Only people are much more familiar with the farmboy trope in cinema, especially with fantasy (<em>Lord of the Rings</em>, <em>Willow</em>, <em>Eragon</em>, <em>Princess' Bride</em>, <em>Star Wars</em>, etc).</p><p></p><p>The other reason, the one I'm advocating for, is that it would make the movie less generic. D&D is pretty damn generic in terms of fantasy. And a D&D fantasy movie would be "oh, here's another generic fantasy movie." Nothing separates it from the other fantasy movies out there (or potential ones) except the fact it's "based on a game", which doesn't exactly have positive connotations. It's not a selling feature. I'd really rather the selling point of a D&D movie - or at least the first one - not be that it's based on a game, but some other hook for the movie.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6680669, member: 37579"] Or [I]Farscape[/I], [I]Chronicles of Narnia[/I], [I]Guardians of the Galaxy[/I], or [I]Wizard of Oz[/I]. Any idea sounds bad if you only name the bad examples. But there's not many examples of regular people in a fantasy world beyond [I]Chronicles of Narnia[/I]. It doesn't have to be a nonsensical reason. A portal between our worlds opening because the Big Bad was doing something planar works and fits the lore. That's not any more ridiculous than anything else magical. Can it be done? Yes. Is it harder? Very much so. And making the characters believable is not the hard bit. It can be trickier, but it's certainly not impossible. The hard bit is the world: you need to explain the setting. You need to explain the races and nations and gods and magic and history. You need to explain everything. That helps if you have an outsider character as you can explain to them with the audience. There's a reason most fantasy stories tend to start with a farmboy hero. Structurally, there's not much difference between college kids pulled into a world of magic and Hobbits pulled from rural Hobbiton (read: pastoral England) and thrust into the larger world. Only people are much more familiar with the farmboy trope in cinema, especially with fantasy ([I]Lord of the Rings[/I], [I]Willow[/I], [I]Eragon[/I], [I]Princess' Bride[/I], [I]Star Wars[/I], etc). The other reason, the one I'm advocating for, is that it would make the movie less generic. D&D is pretty damn generic in terms of fantasy. And a D&D fantasy movie would be "oh, here's another generic fantasy movie." Nothing separates it from the other fantasy movies out there (or potential ones) except the fact it's "based on a game", which doesn't exactly have positive connotations. It's not a selling feature. I'd really rather the selling point of a D&D movie - or at least the first one - not be that it's based on a game, but some other hook for the movie. [/QUOTE]
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