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What would a good D&D movie be like?
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<blockquote data-quote="Hussar" data-source="post: 6686207" data-attributes="member: 22779"><p>The trick is, in any fantasy (or SF) story, you need a proxy for the audience. You need a companion for the Doctor to say, "What is it Doctor?" so the Doctor can tell the audience what it is they are looking at. You need that character in any story where the audience does not have a grounding in the setting. Imagine trying to sit down and watch Doctor Who for the first time, and you cut out all the scenes with the companion and only focus on the Doctor. It won't work. </p><p></p><p>Now, this proxy character can be an "in-setting" character - typically a young/inexperienced character who needs things explained. It works largely the same way. In Star Wars it was Luke Skywalker. Indiana Jones has various hangers on that need explanations. </p><p></p><p>A D&D movie will need this kind of character. It just will. Someone to explain what a beholder is or how magic works, or the ins and outs of whatever setting they choose to use for the movie. There's no real way around it, particularly in a genre film that's intended to be a franchise. </p><p></p><p>Now, as far as fantasy where you have real world people in the fantasy setting, I'm going to call shenanigans on that. There's all sorts of fantasy movies that have no real world tie ins. Willow, Ladyhawke, Beastmaster, if you like schlock 80's fantasy. The Harry Potter series, while it does include a "real world", the story is certainly not set there and none of the major characters are Muggles. Stepping over to anime, you have things like Monoke Hime and various other Gibli products. The 300 movies (yeah, i know it's kinda sorta a real earth story, but, not really), How to Train Your Dragon is another example.</p><p></p><p>There have been quite popular fantasy movies with no real world crossover and no pre-digested stories.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6686207, member: 22779"] The trick is, in any fantasy (or SF) story, you need a proxy for the audience. You need a companion for the Doctor to say, "What is it Doctor?" so the Doctor can tell the audience what it is they are looking at. You need that character in any story where the audience does not have a grounding in the setting. Imagine trying to sit down and watch Doctor Who for the first time, and you cut out all the scenes with the companion and only focus on the Doctor. It won't work. Now, this proxy character can be an "in-setting" character - typically a young/inexperienced character who needs things explained. It works largely the same way. In Star Wars it was Luke Skywalker. Indiana Jones has various hangers on that need explanations. A D&D movie will need this kind of character. It just will. Someone to explain what a beholder is or how magic works, or the ins and outs of whatever setting they choose to use for the movie. There's no real way around it, particularly in a genre film that's intended to be a franchise. Now, as far as fantasy where you have real world people in the fantasy setting, I'm going to call shenanigans on that. There's all sorts of fantasy movies that have no real world tie ins. Willow, Ladyhawke, Beastmaster, if you like schlock 80's fantasy. The Harry Potter series, while it does include a "real world", the story is certainly not set there and none of the major characters are Muggles. Stepping over to anime, you have things like Monoke Hime and various other Gibli products. The 300 movies (yeah, i know it's kinda sorta a real earth story, but, not really), How to Train Your Dragon is another example. There have been quite popular fantasy movies with no real world crossover and no pre-digested stories. [/QUOTE]
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