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What would a good D&D movie be like?
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<blockquote data-quote="Majoru Oakheart" data-source="post: 6686298" data-attributes="member: 5143"><p>There have been a couple. But it's telling that most of your examples barely broke even at the box office or lost money. Don't get me wrong, we as geeks love those movies and they are considered cult classics. But very few of them were blockbusters or performed the way the studios hoped.</p><p></p><p>Harry Potter follows the formula precisely because it starts with Harry in the real world. Harry comes from the muggle world and hasn't known about magic at all until he comes to Hogwarts. Thus allowing everyone at Hogwarts to explain everything to him all the time.</p><p></p><p>Heck, even Beastmaster insisted on putting the sequel in modern day Earth.</p><p></p><p>I understand the need to explain some things to the audience. However, I actually find movies and shows that don't really try to explain EVERYTHING to the viewer as slightly more satisfying. I think movies need to take a more "show don't tell" approach with these facts. Let us SEE a beholder shoot a ray and disintegrate something rather than have someone say "What's that?" "It's a Beholder. They shoot beams from their eyes and can disintegrate you!"</p><p></p><p>I'd much prefer a line that says something like "He's from Mulmaster, I can tell from the way he wears his clothes" as a throwaway line without needing someone to say "By the way, Mulmaster is a city in the Moonsea region." Not everything needs constant exposition and my beef with most fantasy movies is that they treat their audience like idiots and insist on over explaining everything. And they almost always do it through a character who knows literally nothing.</p><p></p><p>I'd much prefer the young apprentice that needs some basic facts explained to him rather than the "person from another world" approach where the character insists on having EVERYTHING explained to him. Just imagine if Luke was warped into Star Wars from modern day Earth instead. He'd spend half the movie asking what a Speeder was or how the Empire took over. Most of those things were glossed over in the movie because everyone in the movie already knows the answer to those questions and they trusted the audience to figure most of it out based on context.</p><p></p><p>Worse yet, there'd be a subplot about how he missed his family back on Earth and was looking to find a way home.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6686298, member: 5143"] There have been a couple. But it's telling that most of your examples barely broke even at the box office or lost money. Don't get me wrong, we as geeks love those movies and they are considered cult classics. But very few of them were blockbusters or performed the way the studios hoped. Harry Potter follows the formula precisely because it starts with Harry in the real world. Harry comes from the muggle world and hasn't known about magic at all until he comes to Hogwarts. Thus allowing everyone at Hogwarts to explain everything to him all the time. Heck, even Beastmaster insisted on putting the sequel in modern day Earth. I understand the need to explain some things to the audience. However, I actually find movies and shows that don't really try to explain EVERYTHING to the viewer as slightly more satisfying. I think movies need to take a more "show don't tell" approach with these facts. Let us SEE a beholder shoot a ray and disintegrate something rather than have someone say "What's that?" "It's a Beholder. They shoot beams from their eyes and can disintegrate you!" I'd much prefer a line that says something like "He's from Mulmaster, I can tell from the way he wears his clothes" as a throwaway line without needing someone to say "By the way, Mulmaster is a city in the Moonsea region." Not everything needs constant exposition and my beef with most fantasy movies is that they treat their audience like idiots and insist on over explaining everything. And they almost always do it through a character who knows literally nothing. I'd much prefer the young apprentice that needs some basic facts explained to him rather than the "person from another world" approach where the character insists on having EVERYTHING explained to him. Just imagine if Luke was warped into Star Wars from modern day Earth instead. He'd spend half the movie asking what a Speeder was or how the Empire took over. Most of those things were glossed over in the movie because everyone in the movie already knows the answer to those questions and they trusted the audience to figure most of it out based on context. Worse yet, there'd be a subplot about how he missed his family back on Earth and was looking to find a way home. [/QUOTE]
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What would a good D&D movie be like?
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