Sammael
Adventurer
In comparison, here's the original spell:
Chains of Vengeance
Evocation [Fire]
Level: Sor/Wiz 4
Components: V, S
Casting Time: One action
Range: Medium (100 feet + 10 feet/level)
Target: One creature
Duration: 1 round/level
Saving Throw: Reflex negates
Spell Resistance: Yes
Chains of fire wrap around the target, rendering her helpless
and dealing her 2d6 points of fire damage each round. The
subject may attempt to break free, requiring a Strength check
(DC 25) or an Escape Artist check (DC 30). These attempts,
however, automatically inflict an additional 2d6 points of
fire damage upon the subject. Others may attempt to help
(see the cooperation rules in the Player?s Handbook, Chapter
Four), but they suffer 1d6 points of fire damage if they try.
Chains of Vengeance
Evocation [Fire]
Level: Sor/Wiz 4
Components: V, S
Casting Time: One action
Range: Medium (100 feet + 10 feet/level)
Target: One creature
Duration: 1 round/level
Saving Throw: Reflex negates
Spell Resistance: Yes
Chains of fire wrap around the target, rendering her helpless
and dealing her 2d6 points of fire damage each round. The
subject may attempt to break free, requiring a Strength check
(DC 25) or an Escape Artist check (DC 30). These attempts,
however, automatically inflict an additional 2d6 points of
fire damage upon the subject. Others may attempt to help
(see the cooperation rules in the Player?s Handbook, Chapter
Four), but they suffer 1d6 points of fire damage if they try.