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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What would you do to simplify A5E and/or speed up combat?
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<blockquote data-quote="Tessarael" data-source="post: 9609779" data-attributes="member: 12909"><p>The problem with the existing A5E and 5E D&D rules on spell casting requiring a free hand for somatic/seen and material components is the following:</p><ul> <li data-xf-list-type="ul">Two-handed weapon user: I temporarily hold my weapon in one hand while spell casting, then resume using two hands.</li> <li data-xf-list-type="ul">Weapon and shield, or dual wielder: I sheathe my weapon, then spell cast; or spell cast, then draw my weapon.</li> </ul><p>That's it, there's almost no cost to weapon-shuffling for spellcasting. The only loss is for the weapon and shield user, where you may not be able to make an opportunity attack on the round where you sheathed your weapon to cast a spell. Moreover, it is not really needed for combat balance between spellcasters vs. non-spellcasters anyway, at least in my experience.</p><p></p><p>If you really want to stop this, then you specify that sheathing or unsheathing a weapon, or using a somatic/seen or material component counts as your free object interaction on your turn. Hence, you cannot do both on the same turn.</p><p></p><p>I'd prefer to tackle it from a different direction, with items like <a href="https://a5e.tools/node/1233" target="_blank">Wand of the War Mage</a> and <a href="https://dnd5e.wikidot.com/wondrous-items:rod-of-the-pact-keeper" target="_blank">Rod of the Pact Keeper</a>. If you're holding your attuned magical focus in one-hand, then you get some mechanical benefit for it, such as +1 to spell attack rolls or save DCs. That's a much better motivator for not using weapon + shield, dual wielding, or a two-handed weapon. You can use a wand or rod as an arcane focus.</p></blockquote><p></p>
[QUOTE="Tessarael, post: 9609779, member: 12909"] The problem with the existing A5E and 5E D&D rules on spell casting requiring a free hand for somatic/seen and material components is the following: [LIST] [*]Two-handed weapon user: I temporarily hold my weapon in one hand while spell casting, then resume using two hands. [*]Weapon and shield, or dual wielder: I sheathe my weapon, then spell cast; or spell cast, then draw my weapon. [/LIST] That's it, there's almost no cost to weapon-shuffling for spellcasting. The only loss is for the weapon and shield user, where you may not be able to make an opportunity attack on the round where you sheathed your weapon to cast a spell. Moreover, it is not really needed for combat balance between spellcasters vs. non-spellcasters anyway, at least in my experience. If you really want to stop this, then you specify that sheathing or unsheathing a weapon, or using a somatic/seen or material component counts as your free object interaction on your turn. Hence, you cannot do both on the same turn. I'd prefer to tackle it from a different direction, with items like [URL='https://a5e.tools/node/1233']Wand of the War Mage[/URL] and [URL='https://dnd5e.wikidot.com/wondrous-items:rod-of-the-pact-keeper']Rod of the Pact Keeper[/URL]. If you're holding your attuned magical focus in one-hand, then you get some mechanical benefit for it, such as +1 to spell attack rolls or save DCs. That's a much better motivator for not using weapon + shield, dual wielding, or a two-handed weapon. You can use a wand or rod as an arcane focus. [/QUOTE]
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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What would you do to simplify A5E and/or speed up combat?
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