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What would you like in the 2024 DMG Instead of the Bastion System?
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<blockquote data-quote="Saracenus" data-source="post: 9156328" data-attributes="member: 47839"><p>Having not play tested the rules for Bastions, here are my initial thoughts...</p><p></p><p>I think it works if you use them as a conversation between the DM and the players. It gives just enough guidance to turn our imaginations loose for a giant "Yes, but..." session-zero-like, give and take between both parties. It is super rules light. This is a result of the influence of PbtA, Kids on Bikes, Blades In The Dark, etc.</p><p></p><p>I think that DMs that have cross-pollinated in TTRPGs outside of D&D will be much more comfortable with the rules light aspect of it where as, say me as a DM in the early 2000s would balked at it, essentially I would not know how to play it. It would have been the same experience I had when I first found D&D in 1979 and I had to make sense of the 1e rules that assumed I had a wargaming background.</p><p></p><p>I think there needs to be some tweaks, but the most important thing is going to be the basic example/explanation of how to use this new system in play. Something I think they said they were going to do in the 2024 edition of the DMG.</p><p></p><p>My two coppers, for what that is worth...</p></blockquote><p></p>
[QUOTE="Saracenus, post: 9156328, member: 47839"] Having not play tested the rules for Bastions, here are my initial thoughts... I think it works if you use them as a conversation between the DM and the players. It gives just enough guidance to turn our imaginations loose for a giant "Yes, but..." session-zero-like, give and take between both parties. It is super rules light. This is a result of the influence of PbtA, Kids on Bikes, Blades In The Dark, etc. I think that DMs that have cross-pollinated in TTRPGs outside of D&D will be much more comfortable with the rules light aspect of it where as, say me as a DM in the early 2000s would balked at it, essentially I would not know how to play it. It would have been the same experience I had when I first found D&D in 1979 and I had to make sense of the 1e rules that assumed I had a wargaming background. I think there needs to be some tweaks, but the most important thing is going to be the basic example/explanation of how to use this new system in play. Something I think they said they were going to do in the 2024 edition of the DMG. My two coppers, for what that is worth... [/QUOTE]
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What would you like in the 2024 DMG Instead of the Bastion System?
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