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General Tabletop Discussion
Character Builds & Optimization
What would you play in this party? How would you optimize the character?
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<blockquote data-quote="Li Shenron" data-source="post: 8061038" data-attributes="member: 1465"><p>My instinct would be to play an arcane spellcaster, Wizard or Sorcerer or Warlock or Bard, depending on what idea comes up at the moment, or picking an archetype I haven't played before.</p><p></p><p>The interesting thing about the current party is that they actually don't necessarily miss anything, and they have duplicates in each group function. For melee, they have the Paladin and Druid, for ranged I suppose at least one between the Rogue and the Ranger will focus on that. They have 2 classes that scout and explore very well, and 2 that heals. To round up the party capabilities, the arcane caster is the obvious choice, maybe focusing on mobility spells (fly, teleport) and area-of-effects. But it's not like this is an absolute necessity.</p><p></p><p>The Paladin is a bit of an oddity in this group. The other 3 are going to be probably very good at Stealth, but the Paladin is unlikely. When everyone is good at Stealth, you can switch to full-party sneaking rather than having one or two scout forward and the rest stay in the back.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 8061038, member: 1465"] My instinct would be to play an arcane spellcaster, Wizard or Sorcerer or Warlock or Bard, depending on what idea comes up at the moment, or picking an archetype I haven't played before. The interesting thing about the current party is that they actually don't necessarily miss anything, and they have duplicates in each group function. For melee, they have the Paladin and Druid, for ranged I suppose at least one between the Rogue and the Ranger will focus on that. They have 2 classes that scout and explore very well, and 2 that heals. To round up the party capabilities, the arcane caster is the obvious choice, maybe focusing on mobility spells (fly, teleport) and area-of-effects. But it's not like this is an absolute necessity. The Paladin is a bit of an oddity in this group. The other 3 are going to be probably very good at Stealth, but the Paladin is unlikely. When everyone is good at Stealth, you can switch to full-party sneaking rather than having one or two scout forward and the rest stay in the back. [/QUOTE]
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General Tabletop Discussion
Character Builds & Optimization
What would you play in this party? How would you optimize the character?
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