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General Tabletop Discussion
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What would you say is the biggest problem with Wizards, Clerics, Druids, and other "Tier 1" Spellcasters?
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<blockquote data-quote="Ahnehnois" data-source="post: 6072965" data-attributes="member: 17106"><p>The biggest is probably that daily limitations are not an effective balancing tool. In most situations, spellcasters of even moderate level rarely run out of spells. Casters get way, way too many spells. The death of additional costs or limitations on spell usage is problematic.</p><p></p><p>Another problem is relatively unrestricted spell access. There used to be a one-time percentage roll as to whether you could learn a particular spell. Some type of research process should be mechanized. Divine casters automatically knowing their entire spell list is especially troublesome.</p><p></p><p>There's also the relative reliability of magic. Generally, a spellcaster can feel more confident that his spell will have an effect than a fighter can be that his attack will have any effect. Spellcasting is just too easy.</p><p></p><p>***</p><p></p><p>Beyond the deep conceptual issues with the D&D/Vancian paradigm, the more specific issues with 3e relate to casters being single-ability dependent, making them too easy to min/max, and certain spells being egregiously abuse-able (polymorphs being the most prominent example).</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6072965, member: 17106"] The biggest is probably that daily limitations are not an effective balancing tool. In most situations, spellcasters of even moderate level rarely run out of spells. Casters get way, way too many spells. The death of additional costs or limitations on spell usage is problematic. Another problem is relatively unrestricted spell access. There used to be a one-time percentage roll as to whether you could learn a particular spell. Some type of research process should be mechanized. Divine casters automatically knowing their entire spell list is especially troublesome. There's also the relative reliability of magic. Generally, a spellcaster can feel more confident that his spell will have an effect than a fighter can be that his attack will have any effect. Spellcasting is just too easy. *** Beyond the deep conceptual issues with the D&D/Vancian paradigm, the more specific issues with 3e relate to casters being single-ability dependent, making them too easy to min/max, and certain spells being egregiously abuse-able (polymorphs being the most prominent example). [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
What would you say is the biggest problem with Wizards, Clerics, Druids, and other "Tier 1" Spellcasters?
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