Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What would you say is the biggest problem with Wizards, Clerics, Druids, and other "Tier 1" Spellcasters?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elf Witch" data-source="post: 6073357" data-attributes="member: 9037"><p>I have a rule don't play with jerks, but I have noticed that players who are normally really good team players when they play anything other than a rogue see to lose that ability when it comes to rogues. It seems that the most popular way to play one is as an amoral out for himself chaotic neutral. By its nature rogues are really encouraged to be team players they scout ahead ,they are the best when it comes to finding loot often using their high slate of hand to pocket things not seen by the rest of the party. </p><p></p><p>Whats the use of having that skill if you don't ever use it. A lot of players feel it is okay to take extra loot because they are the ones taking the biggest risk when it comes to opening doors and dealing with traps. And if is just a little extra gold that is fine but often it starts becoming magic items that would better benefit the party in someone else hands. </p><p></p><p>Also the stereotypical rogue is a thief someone out for himself who doesn't really believe in the law. the class is sort of set up to be the bad boy of classes.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 6073357, member: 9037"] I have a rule don't play with jerks, but I have noticed that players who are normally really good team players when they play anything other than a rogue see to lose that ability when it comes to rogues. It seems that the most popular way to play one is as an amoral out for himself chaotic neutral. By its nature rogues are really encouraged to be team players they scout ahead ,they are the best when it comes to finding loot often using their high slate of hand to pocket things not seen by the rest of the party. Whats the use of having that skill if you don't ever use it. A lot of players feel it is okay to take extra loot because they are the ones taking the biggest risk when it comes to opening doors and dealing with traps. And if is just a little extra gold that is fine but often it starts becoming magic items that would better benefit the party in someone else hands. Also the stereotypical rogue is a thief someone out for himself who doesn't really believe in the law. the class is sort of set up to be the bad boy of classes. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What would you say is the biggest problem with Wizards, Clerics, Druids, and other "Tier 1" Spellcasters?
Top