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Community
General Tabletop Discussion
*Dungeons & Dragons
What would you say is the biggest problem with Wizards, Clerics, Druids, and other "Tier 1" Spellcasters?
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<blockquote data-quote="stevelabny" data-source="post: 6075528" data-attributes="member: 9298"><p>Because my wizard doesn't have teleport (his cheat sheet said to take Hold Monster and Wall of Force and Cloudkill and Dominate Person)? Because even if he had teleport, he doesn't have scrying magic to have "seen" Waterdeep or Sharn because he dumped Divination and Necromancy to get extra specialist spells? Because his mom had bad things happen in Waterdeep and that's why he's a half-orc? (I know, NOBODY plays half-orc wizards, that wouldn't be optimal, would it?) Because he gets airsick? Because he failed his teleport and got eaten by a dragon since he was by himself because the party did not want to randomly go shopping at the mall when there were sports to be watched and ale to be drank? Because its raining in Waterdeep/Sharn and he lost his favorite umbrella and his pointy hat with stars on it isn't waterproof? Because he worships a hipster god of knowledge that says knowledge must be researched and not bought? Because Waterdeep/Sharn is wretched hive of scum and villainy? Because he's a wanted man in 12 districts? Because because because because because....because of the wonderful things he does? Because he doesn't want to bump into Elminster or Drizzt or the Lord of Blades or Lady Vol? Because he's a racist who doesn't want to be in any place that allows filthy dwarves or even worse warforged. Because he owes someone money? Because he might owe someone child support? Because he's the hero of Canton, the man they call Jayne? Because the prophecy says that if he steps foot in a city the world will end? Because winter is coming and the night is dark and full of terrors? Because 42?</p><p></p><p>Is it really THAT hard to imagine the billions of reasons why a 10th level wizard might not have teleported to a big city at the first opportunity?</p></blockquote><p></p>
[QUOTE="stevelabny, post: 6075528, member: 9298"] Because my wizard doesn't have teleport (his cheat sheet said to take Hold Monster and Wall of Force and Cloudkill and Dominate Person)? Because even if he had teleport, he doesn't have scrying magic to have "seen" Waterdeep or Sharn because he dumped Divination and Necromancy to get extra specialist spells? Because his mom had bad things happen in Waterdeep and that's why he's a half-orc? (I know, NOBODY plays half-orc wizards, that wouldn't be optimal, would it?) Because he gets airsick? Because he failed his teleport and got eaten by a dragon since he was by himself because the party did not want to randomly go shopping at the mall when there were sports to be watched and ale to be drank? Because its raining in Waterdeep/Sharn and he lost his favorite umbrella and his pointy hat with stars on it isn't waterproof? Because he worships a hipster god of knowledge that says knowledge must be researched and not bought? Because Waterdeep/Sharn is wretched hive of scum and villainy? Because he's a wanted man in 12 districts? Because because because because because....because of the wonderful things he does? Because he doesn't want to bump into Elminster or Drizzt or the Lord of Blades or Lady Vol? Because he's a racist who doesn't want to be in any place that allows filthy dwarves or even worse warforged. Because he owes someone money? Because he might owe someone child support? Because he's the hero of Canton, the man they call Jayne? Because the prophecy says that if he steps foot in a city the world will end? Because winter is coming and the night is dark and full of terrors? Because 42? Is it really THAT hard to imagine the billions of reasons why a 10th level wizard might not have teleported to a big city at the first opportunity? [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
What would you say is the biggest problem with Wizards, Clerics, Druids, and other "Tier 1" Spellcasters?
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