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What would you say is the biggest problem with Wizards, Clerics, Druids, and other "Tier 1" Spellcasters?
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<blockquote data-quote="Elf Witch" data-source="post: 6075738" data-attributes="member: 9037"><p>I don't believe it is because of 3E I believe it is because of games like World of Warcraft those kind of games encourage finding out how to win how to beat the system. And this player had only played 4E and video games. I also think a lot of it has to do with society and the changes where we give kids a trophy when they lose because we don't want to hurt their self esteem. There is a lot of self entitlement going on. I listen to the whines it is not fair that I didn't get to participate in the combat because I was paralyzed I came to play. Or we can't roll dice for stats what if someone ends up better than me that is just not fair. The DM dared capture us and took away our magic items that is not fair. What you mean we don't get plot impunity we should because we are the PCs and the game revolves around us. </p><p></p><p>I have taught 3E to people did not play any other RPG and no video games and I have never run into this kind of whiny scenario about fairness and the DM not having the right to plan encounters that can challenge the players by making them think outside of the box. </p><p></p><p>That whole idea that the any class is turned into a commoner just because they don't have access to all their abilities is one of the things wrong with how people look at the game it is video game thinking not role play thinking. I have played in games with dead zones, wild magic, been captured and lost not only our mundane items but our magical items to boot because we chose to run instead of stay and fight. And the DMs who crafted these were some of the best most creative DMs I have ever played with. Each one of those encounters were a blast because they required us to think and plan outside of our comfort zone and to work as a team. </p><p></p><p>Here again comes the spoiled its all about me thinking so for a part of this session we are in a dead zone that is not fair because for a couple of hours I don't get to be the powerful wizard I usually am oh no you mean I might actually have to fire my crossbow or throw tangle foot bags and acid at the enemy. Oh no we are fighting undead my sneak attack does not work that is not fair you are nerfing my abilities. </p><p></p><p>It is only bad DMing if the DM does not inform the players ahead of time if there might be things that could effect their class. It would bad DMing if I didn't tell a player who wanted to play a warlock that in my world it could get him burned at the stake. I played a sorcerer in a world that had dead zones a plenty in it. In another game I had a special sword that was merciful and if I chose to do subdual damage it was useless against things like undead and oozes. And for an entire module we fought undead. And through most of that the paladin shined. Later though we were fighting living creatures and my fighter racked up a lot more damage than the paladin. </p><p></p><p>The game should be a team game and sometimes the spotlight is on someone other than you. It should only be an issue if you never get your chance in the spotlight and yes I have been in those kind of games and they suck. But that is a DM issue and sometimes a player issue when other players won't share the spotlight. I firmy believe that it is everybody responsibility to bring the fun to the table.</p><p></p><p>My issue with healing surges is that they give back permanent hit points if they gave back temporary hit points then I would not have as much an issue with it. But as they are now they make me feel as if I am playing a video game and getting extra lives. That boxer may have more energy from taking a brief rest and having a drink but his broken nose is still broken and the cuts on his face are still there. In action moves when the hero gets his wind back and through sheer will forces himself back up that is a heroic moment but usually afterwards he collapses and you see him getting treated by the paramedics. </p><p></p><p>Thank goodness for the heal wands in 3E because they made clerics fun to play. Not everyone wants to play a healing clerics and why should they have to which is why there are way for the DM to put things into the game without having to run an NPC it is why healing wands, wands of knock and other wands can help a DM run a game that is missing a class. And while not common I had a situation where the fighter had both his weapons sundered and that was why the party did not continue on they ran until they could figure out what to do. </p><p></p><p>I am not going to argue anymore about the 15 minute day it has been beaten to death nobody will ever agree that it is a major issue a lot of us don't think it is and we don't agree that the only way to stop it if it does happen is by changing the rules instead of using DM tactics against groups that do this regularly. </p><p></p><p>BTW your prejudice of 3.5 is coming through loud and clear. It is okay you can dislike it all you want and think it is broken that is your opinion just like it is okay for me to think that 4E is a boring and plays like a video game and made all the wizard one of the most boring classes ever to play.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 6075738, member: 9037"] I don't believe it is because of 3E I believe it is because of games like World of Warcraft those kind of games encourage finding out how to win how to beat the system. And this player had only played 4E and video games. I also think a lot of it has to do with society and the changes where we give kids a trophy when they lose because we don't want to hurt their self esteem. There is a lot of self entitlement going on. I listen to the whines it is not fair that I didn't get to participate in the combat because I was paralyzed I came to play. Or we can't roll dice for stats what if someone ends up better than me that is just not fair. The DM dared capture us and took away our magic items that is not fair. What you mean we don't get plot impunity we should because we are the PCs and the game revolves around us. I have taught 3E to people did not play any other RPG and no video games and I have never run into this kind of whiny scenario about fairness and the DM not having the right to plan encounters that can challenge the players by making them think outside of the box. That whole idea that the any class is turned into a commoner just because they don't have access to all their abilities is one of the things wrong with how people look at the game it is video game thinking not role play thinking. I have played in games with dead zones, wild magic, been captured and lost not only our mundane items but our magical items to boot because we chose to run instead of stay and fight. And the DMs who crafted these were some of the best most creative DMs I have ever played with. Each one of those encounters were a blast because they required us to think and plan outside of our comfort zone and to work as a team. Here again comes the spoiled its all about me thinking so for a part of this session we are in a dead zone that is not fair because for a couple of hours I don't get to be the powerful wizard I usually am oh no you mean I might actually have to fire my crossbow or throw tangle foot bags and acid at the enemy. Oh no we are fighting undead my sneak attack does not work that is not fair you are nerfing my abilities. It is only bad DMing if the DM does not inform the players ahead of time if there might be things that could effect their class. It would bad DMing if I didn't tell a player who wanted to play a warlock that in my world it could get him burned at the stake. I played a sorcerer in a world that had dead zones a plenty in it. In another game I had a special sword that was merciful and if I chose to do subdual damage it was useless against things like undead and oozes. And for an entire module we fought undead. And through most of that the paladin shined. Later though we were fighting living creatures and my fighter racked up a lot more damage than the paladin. The game should be a team game and sometimes the spotlight is on someone other than you. It should only be an issue if you never get your chance in the spotlight and yes I have been in those kind of games and they suck. But that is a DM issue and sometimes a player issue when other players won't share the spotlight. I firmy believe that it is everybody responsibility to bring the fun to the table. My issue with healing surges is that they give back permanent hit points if they gave back temporary hit points then I would not have as much an issue with it. But as they are now they make me feel as if I am playing a video game and getting extra lives. That boxer may have more energy from taking a brief rest and having a drink but his broken nose is still broken and the cuts on his face are still there. In action moves when the hero gets his wind back and through sheer will forces himself back up that is a heroic moment but usually afterwards he collapses and you see him getting treated by the paramedics. Thank goodness for the heal wands in 3E because they made clerics fun to play. Not everyone wants to play a healing clerics and why should they have to which is why there are way for the DM to put things into the game without having to run an NPC it is why healing wands, wands of knock and other wands can help a DM run a game that is missing a class. And while not common I had a situation where the fighter had both his weapons sundered and that was why the party did not continue on they ran until they could figure out what to do. I am not going to argue anymore about the 15 minute day it has been beaten to death nobody will ever agree that it is a major issue a lot of us don't think it is and we don't agree that the only way to stop it if it does happen is by changing the rules instead of using DM tactics against groups that do this regularly. BTW your prejudice of 3.5 is coming through loud and clear. It is okay you can dislike it all you want and think it is broken that is your opinion just like it is okay for me to think that 4E is a boring and plays like a video game and made all the wizard one of the most boring classes ever to play. [/QUOTE]
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What would you say is the biggest problem with Wizards, Clerics, Druids, and other "Tier 1" Spellcasters?
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