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What would you say is the biggest problem with Wizards, Clerics, Druids, and other "Tier 1" Spellcasters?
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<blockquote data-quote="Elf Witch" data-source="post: 6076074" data-attributes="member: 9037"><p>Why is okay for you to say that those of us who don't have the issues you do that it is because we don't have players with enough system mastery but it is not okay for us to say maybe the problem is the some DMs don't know how to run encounters? Please explain exactly what the difference is? Talk about a frakking double standard.</p><p></p><p>Actually they have been trying to balance everything in the system since the start from character creation, to races, to how to handle non combat encounters, to niche protection and balance. And each time they fix one thing another bug pops up. It is the nature of the beast. It was hard back in AD&D to get people to play humans then in 3E humans became the best class to play and some people complained about that. </p><p></p><p>In earlier editions low level wizards were weak they fixed that in 3 by making lower level wizards have more spells. People complained about being dependent on the DM for magic items so they allowed players the ability to get magic items without the DM through crafting feats and then that was to powerful. </p><p></p><p>I doubt they will ever have a perfect system. But we have different systems to choose from which more closely fits our style of play and that is a good thing. It is just to bad people feel the need to convince others that their way of playing is wrong and their chosen system is broken beyond repair.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 6076074, member: 9037"] Why is okay for you to say that those of us who don't have the issues you do that it is because we don't have players with enough system mastery but it is not okay for us to say maybe the problem is the some DMs don't know how to run encounters? Please explain exactly what the difference is? Talk about a frakking double standard. Actually they have been trying to balance everything in the system since the start from character creation, to races, to how to handle non combat encounters, to niche protection and balance. And each time they fix one thing another bug pops up. It is the nature of the beast. It was hard back in AD&D to get people to play humans then in 3E humans became the best class to play and some people complained about that. In earlier editions low level wizards were weak they fixed that in 3 by making lower level wizards have more spells. People complained about being dependent on the DM for magic items so they allowed players the ability to get magic items without the DM through crafting feats and then that was to powerful. I doubt they will ever have a perfect system. But we have different systems to choose from which more closely fits our style of play and that is a good thing. It is just to bad people feel the need to convince others that their way of playing is wrong and their chosen system is broken beyond repair. [/QUOTE]
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What would you say is the biggest problem with Wizards, Clerics, Druids, and other "Tier 1" Spellcasters?
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