James McMurray
First Post
adndgamer: Got tons of magic items and quite a few spells ready. As far as tips for DMing go, there's really only a few rules to good DMing:
Don't railroad
Actions should have logical repercussions
Consistincy is key
Have fun
Other than that, I don't know what I could really add to that type of book, unless I just expounded upon those things.
AFGNCAAP: I always try t have at least one nice combination of spells, magic items, and/or feats for and NPC. As for new races, I usually play in default Greyhawk (with spells and items added from other worlds at times, like Relicss and Rituals or something), so new races would be kind of odd to fit in.
Psychotic Dreamer and Razzer9: I do have tons of spells. Quite a few of them are combat oriented, but aren't just another way to deal damage. Even the ones that deal damage are more than just "do x damage" they also have some other benefit to them. There are spells however that would be useless in combat. (Such as Mark of the Deity for a cleric with the Knowledge Domain).
I'll look at the spell lists available and try to generate some ideas for Enchantment and Necromantic spells at the levels where they're missing.
Thanks again all! And feel free to keep replying!
Don't railroad
Actions should have logical repercussions
Consistincy is key
Have fun
Other than that, I don't know what I could really add to that type of book, unless I just expounded upon those things.
AFGNCAAP: I always try t have at least one nice combination of spells, magic items, and/or feats for and NPC. As for new races, I usually play in default Greyhawk (with spells and items added from other worlds at times, like Relicss and Rituals or something), so new races would be kind of odd to fit in.
Psychotic Dreamer and Razzer9: I do have tons of spells. Quite a few of them are combat oriented, but aren't just another way to deal damage. Even the ones that deal damage are more than just "do x damage" they also have some other benefit to them. There are spells however that would be useless in combat. (Such as Mark of the Deity for a cleric with the Knowledge Domain).
I'll look at the spell lists available and try to generate some ideas for Enchantment and Necromantic spells at the levels where they're missing.
Thanks again all! And feel free to keep replying!