Arashi Ravenblade
First Post
As far as specific titles go.
Birthright 3e
Spelljammer 3e (but call the book Wildspace and make it an Enviromental book)
New Planescape!
Monster Manual 5- all of the monsters from passed editions that havent made it to 3e yet.
Heroes of Intrigue- running political or espionage games.
Complete Epic-Revised Epic spells, Classes and feats
Complete Incarnum
Races of Savagry- Orcs, Goblinoids, Gnolls, whatever else fits.
d20 Vehicles-Tanks, cars, planes, boats
Arms and Equipments guide II-
Faith and Fervor-Details how various churchs of varying alignments work, how their defenses are set up, what they sell, and sample churchs from Eberron, Faerun, and Greyhawk, and real world Earth.
Unearthed Arcana II
d20 Fantasy-earth in the medieval age, with fantasy creatures
d20 Horror-Horror based modern games.
Council of Wyrms 3e-A campaign option fit into any game.
Arcadia- a monster book for fae as well as a campaign option for the realm of faeries.
Lands of Toril-Details Kara-tar, Zakharah, and Maztica.
Birthright 3e
Spelljammer 3e (but call the book Wildspace and make it an Enviromental book)
New Planescape!
Monster Manual 5- all of the monsters from passed editions that havent made it to 3e yet.
Heroes of Intrigue- running political or espionage games.
Complete Epic-Revised Epic spells, Classes and feats
Complete Incarnum
Races of Savagry- Orcs, Goblinoids, Gnolls, whatever else fits.
d20 Vehicles-Tanks, cars, planes, boats
Arms and Equipments guide II-
Faith and Fervor-Details how various churchs of varying alignments work, how their defenses are set up, what they sell, and sample churchs from Eberron, Faerun, and Greyhawk, and real world Earth.
Unearthed Arcana II
d20 Fantasy-earth in the medieval age, with fantasy creatures
d20 Horror-Horror based modern games.
Council of Wyrms 3e-A campaign option fit into any game.
Arcadia- a monster book for fae as well as a campaign option for the realm of faeries.
Lands of Toril-Details Kara-tar, Zakharah, and Maztica.