Scott Christian
Hero
I don't know why, but when I typed that late last night, I was actually thinking Planescape, not Spelljammer. It was like 12:30 - way past my bedtime.That sounds more like planescape than spelljammer
I don't know why, but when I typed that late last night, I was actually thinking Planescape, not Spelljammer. It was like 12:30 - way past my bedtime.That sounds more like planescape than spelljammer
You could, sure. But I'd just as soon you keep your chocolate out of my peanut butter!But they could be combined into one product, without combine the mode of travel correct?
Couldn’t use planescape portals (Sigil) to get to different planes of reality, and spelljammers to navigate the Prime?
I love mixing chocolate and peanut butter, but I still store my peanut butter and Nutella using different jars in my pantry.You could, sure. But I'd just as soon you keep your chocolate out of my peanut butter!
Honestly, that might be the best way. Give the classic Spelljammer system as the default, and just have a sidebar saying "Hey, if you optionally want to allow the ships to go to the Astral, or even further afield in the planes, go ahead!" That way, everyone gets what they want at their own table.I love mixing chocolate and peanut butter, but I still store my peanut butter and Nutella using different jars in my pantry.
To be clear, I want Sigil, portals and all that jazz to exist in the same universe as Spelljammer: same way that Strahd is in his Domain of Dread in the same universe as Spelljammer. I just think Spelljammer is a Setting worthy of it's own time in the spotlight.Honestly, that might be the best way. Give the classic Spelljammer system as the default, and just have a sidebar saying "Hey, if you optionally want to allow the ships to go to the Astral, or even further afield in the planes, go ahead!" That way, everyone gets what they want at their own table.
Oh, same here! I want both Spelljammer and Planescape getting their own attention. I wouldn't be surprised that, if the March book is a Spelljammer adventure/setting hybrid, we'll see a full Planescape book/"non-traditional release format" soon afterwards, maybe even as the May release.To be clear, I want Sigil, portals and all that jazz to exist in the same universe as Spelljammer: same way that Strahd is in his Domain of Dread in the same universe as Spelljammer. I just think Spelljammer is a Setting worthy of it's own time in the spotlight.
But I love, and I mean love, Reese cupsYou could, sure. But I'd just as soon you keep your chocolate out of my peanut butter!
I'd say Giff don't have firearms because that's a cultural thing, and WotC is moving away from giving races cultural features. I don't think the UA is a sign Giff will not be gun nuts goin foward. And Scro aren't just orcs in space? What in the Eberron Orc wouldn't fit a Scro?Giff have no mention of firearms or gunpowder in their whole description, and Scro are nowhere to be seen
You could present Dark Sun and Dragonlance as separate settings in one single book, too. It just wouldn't make any sense at all to actually do that.But they could be combined into one product, without combine the mode of travel correct?
Couldn’t use planescape portals (Sigil) to get to different planes of reality, and spelljammers to navigate the Prime?
I know, and I overall like this change. However, I wish that the UA at least mentioned that Giff typically love firearms.I'd say Giff don't have firearms because that's a cultural thing, and WotC is moving away from giving races cultural features. I don't think the UA is a sign Giff will not be gun nuts goin foward.
They're more intelligent, and I think they're skinnier. However, those probably wouldn't be racial features.And Scro aren't just orcs in space? What in the Eberron Orc wouldn't fit a Scro?
That's why I've asked about the Eberron orc. And rithout ASIs would it fit? I'm asking because I have little to no familiarity with the ScroThey're more intelligent, and I think they're skinnier. However, those probably wouldn't be racial features.
Scro are just a more advanced civilized Orc, who dont suffer sunlight blindness - they’re described as ‘taller, stronger, smarter and more upright than normal orcs” but in a game with no fixed ASI theres really nothing to distinguish Scro, Ebberon Orcs or normal Orcs other than cultureThat's why I've asked about the Eberron orc. And rithout ASIs would it fit? I'm asking because I have little to no familiarity with the Scro
Like I said above, the Aggressive and Primal Intuition features might not fit that well, and Hobgoblin stats might actually fit Scro better than Orc stats do.That's why I've asked about the Eberron orc. And rithout ASIs would it fit? I'm asking because I have little to no familiarity with the Scro
Ah, that makes sense then.the Aggressive and Primal Intuition...
Yeah, they are very much Hobgoblins in Spelljammer (and essentially DnD Klingons)Like I said above, the Aggressive and Primal Intuition features might not fit that well, and Hobgoblin stats might actually fit Scro better than Orc stats do.