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*Pathfinder & Starfinder
What's after Golarion? (and what's the future of Pathfinder?)
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<blockquote data-quote="Morrus" data-source="post: 6222416" data-attributes="member: 1"><p>It's nothing to do with being well-received, liked, or highly regarded. It's just mathematics.</p><p></p><p>A product costs the same to produce whether 1 person buys it or a thousand. It's a fixed cost. Two different products cost twice that, three cost three times that, and so on. Now, if your products are addressing competing subsections of your customer base (i.e. you're fragmenting your customer base) you end up spending the same amount of money per product for a fraction of the customers.</p><p></p><p>You end up in a situation where you make less profit selling two products to 7,500 people each than one product to 10,000 people, despite having 150% the total sales.</p><p></p><p>Now increase that to, say, 7 competing lines. You're now spending 7x the money to produce the suckers, and each is selling to 1/7th of your customer base. Each one is now losing money. And when all your component parts lose money, your entire company loses money.</p><p></p><p>Now, sure, some folks are completists or collectors, and they'll buy everything. But not many, and not enough to make a difference.</p><p></p><p style="text-align: left"><span style="color: #000000"></span></p> <p style="text-align: left"><span style="color: #000000"></span></p> <p style="text-align: left"><span style="color: #000000">If they'd effectively planned as a business, they wouldn't have <em>had</em> all those settings. They'd have looked a lot more like Paizo does now. Multiple settings compete with <em>each other</em> for sales. That's the problem, and that's why the mathematics does what it does.</span></p> <p style="text-align: left"><span style="color: #000000"></span></p> <p style="text-align: left"><span style="color: #000000">You <em>might</em> be able to persuade all the folks to buy all the stuff for two settings (though you'd have to be clever about it - I imagine most would pick the one they like and buy that stuff). Not for five or seven, though.</span></p> <p style="text-align: left"><span style="color: #000000"></span></p><p style="text-align: left"><span style="color: #000000"><span style="color: #000000"></span></p></span></p><p style="text-align: left"><span style="color: #000000"><span style="color: #000000"></span></p></span></p><p style="text-align: left"><span style="color: #000000"><span style="color: #000000">Sure. That isn't the only thing that contributed to its demise, for sure. It's just one example - a fairly major one, though!</span></p></span></p><p style="text-align: left"><span style="color: #000000"><span style="color: #000000"></span></p></p> <p style="text-align: left"></span></p></blockquote><p></p>
[QUOTE="Morrus, post: 6222416, member: 1"] It's nothing to do with being well-received, liked, or highly regarded. It's just mathematics. A product costs the same to produce whether 1 person buys it or a thousand. It's a fixed cost. Two different products cost twice that, three cost three times that, and so on. Now, if your products are addressing competing subsections of your customer base (i.e. you're fragmenting your customer base) you end up spending the same amount of money per product for a fraction of the customers. You end up in a situation where you make less profit selling two products to 7,500 people each than one product to 10,000 people, despite having 150% the total sales. Now increase that to, say, 7 competing lines. You're now spending 7x the money to produce the suckers, and each is selling to 1/7th of your customer base. Each one is now losing money. And when all your component parts lose money, your entire company loses money. Now, sure, some folks are completists or collectors, and they'll buy everything. But not many, and not enough to make a difference. [LEFT][COLOR=#000000] If they'd effectively planned as a business, they wouldn't have [I]had[/I] all those settings. They'd have looked a lot more like Paizo does now. Multiple settings compete with [I]each other[/I] for sales. That's the problem, and that's why the mathematics does what it does. You [I]might[/I] be able to persuade all the folks to buy all the stuff for two settings (though you'd have to be clever about it - I imagine most would pick the one they like and buy that stuff). Not for five or seven, though. [LEFT][COLOR=#000000] Sure. That isn't the only thing that contributed to its demise, for sure. It's just one example - a fairly major one, though! [/COLOR][/LEFT] [/COLOR][/LEFT] [/QUOTE]
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What's after Golarion? (and what's the future of Pathfinder?)
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