D&D General What's beyond the Gate?

If I were you I'd make the place a small-ish demi plane. An elven wizard lives there and has been living there for a long time and he's heavily invested in some kind of magical project. The PCs ending up there is convenient for him, because he might want to ask them for help in procuring for him certain ingredients from faraway places.

Fetch quests are cliché but they're cliché for a reason.
 

log in or register to remove this ad


The Beastlands - the Acacia Tree has roots in the Outer planes, and the gate marks a portal/colour pool. The Sun is always at the highest point, an eternal noon, that burns bright over the broad grasslands, scattered forests and hills.

Theres a number of adventures that are scattered across the Beastlands
 


Remove ads

Top