Whats Errated that was Rogue Useful :)

Why would anyone do such a thing?

Because its easier?

I think the only bit of errata that our group has paid attention to is the "Blade Cascade" errata (because that seemed just overpowered to us in the first place).

There is other stuff that we've house-ruled because we were not happy with it.

The problem with errata is that it isn't in the books, and it can be a pain to cross reference with other stuff (unless you like writing in your books).

Much of the errata is trivial stuff anyway (although I do think that Stealth needed the extra explanation... but in our group we are using stealth pretty simplistically and it is all working OK, so we've not worried about how they changed the definition from the book) or things that seemed so obviously wrong to us that we fixed it ourselves and don't need any 'official' fix (e.g. expertise on double weapons)

To the original question - I don't know of any 'rogue cheese' that has been nerfed by errata (although considering my earlier comments you might rightly wonder the extent to which my advice would be valuable on this particular subject!)

Cheers
 

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Because its easier?

I think the only bit of errata that our group has paid attention to is the "Blade Cascade" errata (because that seemed just overpowered to us in the first place).

There is other stuff that we've house-ruled because we were not happy with it.

The problem with errata is that it isn't in the books, and it can be a pain to cross reference with other stuff (unless you like writing in your books).

Much of the errata is trivial stuff anyway (although I do think that Stealth needed the extra explanation... but in our group we are using stealth pretty simplistically and it is all working OK, so we've not worried about how they changed the definition from the book) or things that seemed so obviously wrong to us that we fixed it ourselves and don't need any 'official' fix (e.g. expertise on double weapons)

To the original question - I don't know of any 'rogue cheese' that has been nerfed by errata (although considering my earlier comments you might rightly wonder the extent to which my advice would be valuable on this particular subject!)

Cheers

Brilliantly said Plain Sailing, cheers
 

Once/round means that if you apply sneak attack damage on one attack during your turn, you can't do it again until your turn comes by again. So there's no spending action points, or hitting with OA's and applying extra sneak attack damage.

Once/turn means that you could apply sneak attack damage on OA's, even if you had already used it on your attack earlier that round. What's more, you could hit someone with sneak attack on your turn, spend an action point to ready an action to hit someone, and then use sneak attack damage on that attack, since once the readied action is triggered, it's another character's turn.

At least, that's what I think/suspect it means :).

I'm not completely sure that you are right :

The errata text says :

Replace the first sentence with the following: “Once per round, when you have combat advantage
against an enemy and hit that enemy with an attack that uses a crossbow, a light blade, or a
sling, the attack deals extra damage. If you have dealt Sneak Attack damage since the start of
your turn, you cannot deal it again until the start of your next turn.”

The limit of one sneak attack per turn is still there according to the last sentence.
 

Why yes... the second paragraph of my post details the possible working of once/turn, rather than per round.

Either way, the point is moot (and my explanation merely theoretical) since even pre-errata, sneak attack only worked once per round.
 

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