I dont know and dont care about the importance of adventures to 4E.
But I am sure that, were you to launch a new system or setting, a good early set of adventures would be vital. I want to see the mechanics or cool setting details in action.
BTW, isnt the utterly useless sample adventure a staple of all Fantasy Heartbreakers. (Heres a fantastic new system thats so much better than D&D!...oh and by the way, to prove it heres a sample adventure which would D&D players would have laughed as cliched in 1978)
But I am sure that, were you to launch a new system or setting, a good early set of adventures would be vital. I want to see the mechanics or cool setting details in action.
BTW, isnt the utterly useless sample adventure a staple of all Fantasy Heartbreakers. (Heres a fantastic new system thats so much better than D&D!...oh and by the way, to prove it heres a sample adventure which would D&D players would have laughed as cliched in 1978)